(Required) Spells, party limit upgrade, hireling dismissal, full custom hireling builder and fixing levels for NPC Jaheira, Minsc, Minthara and Halsin.
(Required) You need this to not crash since the Origins race are changed.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
The amount of time invested into this mod makes me reticent to allow modifications on it without consent for any purpose. I invite you to contact me if there is something you want to discuss. Please if you see this mods or files posted anywhere else including Discord ask for a take down because as of this date I have not given permission to anybody to do so.
File credits
Sumajin for creating icons (Orin's), and providing advice (alledgedly while high so he probably wouldn't remember if I didn't brought it up). Larian modding community (too many to mention individually right now) from the official discord for providing tools, knowledge and fun. ShinyHobo for Multi-tool to actually make mods in a timely (non degen, but degens gonna degen) fashion - I feel he deserves more recognition. He isn't actively creating mods but you, the users, have no idea how much he enables us with his GUI. Djmr for improvedUI. LaughingLeader for BG3MM. Norbyte for LSlib. Gabe - Just because he made a vampire cat. Larian's modding community (too many to mention individually right now) from the official discord for providing tools, knowledge and fun.
Donation Points system
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Translations
No translation available on the Nexus
Changelogs
Version 1.1.0
Fix the la's race issue. Fix Minsc appearance.
Version 1.0.3
Fixed summons getting added as full Tavs or to the party.
Version 1.0.2
Same changes as 1.0.1 but:
Added most spells in a workable state.
Tried to implement a long rest bug fix.
Fix for Benryn getting recruited automatically in the Inn at act 1.
Possible fix for Glut (please report if it doesn't work)
Changed the party limit again to 4 for first time installs - there is a spell to set it to 40 and 4 on multiple cast (I'm setting it to 4 because I'm worried about the long rest issue so this is a counter measure)
Version 1.0.1
Spells are delayed until 1.0.2 - Missing localization.
Added 5 custom hireling slots that are fully customizable: La, Li, Lu, Le, Lo. Added a "custom" hireling slot.
Fixed Orin's camp clothing.
Orin as an origin will try to take over Durge role. This is a partial implementation that will be fully fulfilled on the future if I have time, energy, am still modding on a separate (dependant) mod. Changed her background to the Haunted one.
Fixed some broken DBs so people replacing vanilla hirelings can continue to do so (they could also have reached out but some are very stubborn about "no dependencies" so yeah). Fixed vanilla hirelings not behaving like hirelings when it come to taking camp positions. Fixed hirelings spawning far from you. Scripts will now detect if they were ran before, and if so won't do anything. Impact was null before, but now it will be a lower level of null.
Fixed Extra Origins starting levels, the ones in the world will still be the proper level. Enabled their tadpole state.
Version 1.0.0
Hirelings are now dismissable to camp, and removable from party.
Standalone origins support (Anxiety, Diva and Suhra)
Fully adopted the vanilla hirelings so other mods overwritting them won't affect my versions any longer.
This mod now sets the max number of party members to 30.
Increased the amount of hirelings you can hire from 3 to 12. (I didn't see a point going further than this as battle would last too long/be overpowered - at least until new characters get personalized dialog)
Locked the appearance of my origins (temporal for some, definitive for others - since otherwise there are some things that are changed by the character creation system)
Fixed Origins appearances while retaining their customization.
Moved Gnaw to Plus Races - Gnolls (still requires this mod)
Removed Duplicated Origins in the world.
Reverted back the backgrounds for the crew until their cut content ones trigger work as intended. Sorry for that.
Code cleanup to stop doing things my other mods do nowaday.
Orin was naked and nobody told me, pervs. Fixed missing clothing and missing icons for Orin. Also made her armor be dyeable and wearable by all races and genders thanks to Larian newest patch.
Returned their uniqueness to the default hirelings.
Fixed the hirelings not giving a dialog option.
Delayed to 1.0.1: 5 custom hireling slots that are fully customizable. Anxiety, Gnaw and Zethino.
Fixed some hirelings not getting dismissed.
Version 0.7.4 - 0.9.9
Work with appearances. Tons of it that weren't worth the time.
Version 0.7.3
Fix for some duplicate character on Act 1.
Version 0.7.2
Possible fix for some crashing experienced by some.
Version 0.7.1
Disabled Gnaw (Gnoll) due to a crash caused by selecting him.
Version 0.7.0
Origins and Hirelings: Current added roster - Alfira, Baretha, Cal, Dalyria, Gnaw (Flind Gnoll - Will be moved to my Gnoll race in the future), Gortash, Isabella, Isobel, Kagha, Ketheric, Lia, Losiir, Mirie, Nere, Nettie, Orin, Rolan, Sparrow (Will become Death Shephard once my undead race is out, low priority), Squire, Thulla, Viconia, Withers, Zevlor.
Vanilla Origins: Added titles, gods and backgrounds for the vanilla origins as follows. Astarion - Corellon Larethian - Trickster Hedonist Lae'zel - Vlaakith - Astral Zealot. Gale - Mystra - Wizard of Waterdeep. Shadowheart - Shar - Cloistered Stray. Wyll - Tyr - Blade of Frontiers. Karlach - Tymora - Blood War Veteran. Minthara - Lolth - Underdark Exile. Halsin - Mielikki (I know he should be Sylvanus, but mielikki may give dialog while sylvanus is custom) - Grove Tender Jaheira - Mielikki - World-Wise Heroine Minsc - Mielikki - Legend of Baldur's Gate
UI: Reorganized and adopted vanilla hirelings into my mod. You will see a more friendly start up screen on a new playthrough.
Requirements: Now requires Plus Races.
Appearance Edit compatibility (Test)
Known bugs that are getting addressed in another version: Vanilla Origins don't have proper skin color Orin: Portrait baldness, wrong skin color on sandals, weird vulva coloring, clipping, passive removing itself for one of her added skills Minthara and Halsin start at level 5, Jaheira at 9 and Minsc at 12.
Delayed: Zethino, Elminster, Voss. Dark Urge Orin.
Version 0.6.0
Release of Plus Races
Version 0.4.2-0.5.0
End of File Restructuring.
Version 0.4.1
Start of Vanilla Restructuring
Version 0.4.0
Cal: Origin and Hireling.
Isabella: Origin and Hireling.
Lia: Origin and Hireling.
Rolan: Origin, Hireling and Skill Set.
Version 0.3.5
Dalyria: Origin and Hireling.
Ketheric: Origin and Hireling.
Mirie: Origin and Hireling.
Withers: Origin and Hireling.
Version 0.3.0
Fix for hireling dismissing found. Will be added in the future along the lines of patch 0.9.0
Version 0.2.5
General fixes on code structure.
Version 0.2.4
Started to actively look for a hireling fix again.
Version 0.2.3
Voices (for all release and nonreleased): Male have male voices. Female have female voice. Extra origins (Jaheira, Minthara, Minsc and Halsin) now have their exploration voice and they won't lose it when using Appearance Edit Risky. Some of them don't have voice lines for things like "my head" at game start and that can be fixed only with AI which is currently not on my list of things to address.
Body size: All new origins and hirelings had their size adjusted even if they were seemingly vanilla like thanks to what was learnt from fixing Nere height.
Nere Robes colors: Hireling has the proper red robes, Origin still is bugged.
Color adjustment for all Origins to fix incongruencies.
Version 0.2.2
Voices All voices are fixed, including Nere's.
Character: Nere: Height increase to match his vanilla built. Eyelashes and hair still eludes me. Isobel: Skin and hair color fix. Ketheric: Eye and skin color fix. Gortash: Eye and skin color fix. Viconia: Skin color fix. Thula: Hair color fix.
Miscellaneous Orin's hair for all races? By product of trying to fix her portrait.
Version 0.2.1
Localization Orin's and Dark Urge's Spell sets. Chests.
Version 0.2.0
Losiir: Origin and Hireling.
Sparrow: Origin and Hireling. Uses custom Undead (race) Skeleton (subrace).
Squire: Origin and Hireling. Uses custom Undead (race) Skeleton (subrace).
Sir Fuzzalump: Added his beard.
Ketheric Beard is now available in CC for all playable races.
New Optional file to acquire the Infused Netherstone. Gives every Orin ability (sort of) to the wearer... Not Slayer form available until I code my own since Companion AI doesn't have a Slayer AI. Which reminds me, don't set Orin to companion AI or she will cast slayer form and be useless afterward. This can be fixed on their side by making slayers have a brain, or my side by making slayer form off limits to the AI.
Miscellaneous Added Shadowheart title.
Version 0.1.9
FINALLY Figured why Ketheric REFUSED to get a DAMN BEARD. DAMN YOU Larian, it was you all along. This now enables me to fix a lot of other things because I now understand how they break their own game for no reason whatsoever.
Fixes: Fix to Orin's clipping but broke the skin (Reverting changes back). Removed Karlach barbarian bracers so her hand shows up in CC.
Version 0.1.8
Races Locked Undead, Gnolls and Fey from players since they are not ready and found a way to make it work with mine custom chars without showing them for grabs.
Characters Origins: Astarion now was tweaked to work fine with Female or Male Astarion when editing him.
New Characters: Adjusted all classes, subclasses and backgrounds. Among the background are Isobel's (was Urchin) and Nere (was Urchin); set them to acolyte but this change only affects them on hire/creation or modification with Appearance Edit Risky. Flindina: Renamed Flind to Flindina, since Flind is a subraces for Gnolls, not a name. Can't recall the gender when you talk to it but someone said female once. Mirie: Fixed wrong clothes showing on her. Dalyria: Fixed nakedness not going away with clothes. Nere: Added title. Rearranged by alphabetical order. Added descriptions to all of them.
Sets Nere: Swapped the name of robes and pants since I mismatch their localization UUIDs.
Version 0.1.7
Localization (oh boy) A damn lot. Title palooza. Fixed display names, only first names again. Oh descriptions... I truly don't like doing them, but all new origins have one now.
Characters Squire: Character Sheet cleanup, new custom model and removal of the ghost rider. Spearman doggo for now. Squire probably has dialog as a hireling. Added Squire, Sparrow and Withers to hirelings. Zevlor: Fixed skin color.
Version 0.1.6
New Added sets to the tutorial chest. Added containers to the tutorial chest for each character.
Fixes Added back the missing icon to Orin's Outfit. Corrected a typo on the treasure tables that didn't allow sets to show at the tutorial chest.
Miscellaneous Voice Changes: Zenith to Elf Male. Baretha to Gith Female. Isobel to Half-Elf Female. Kagha to Elf Female. Losiir to Orc Male (Sorry there is no gith male generic). Squire to Human Female. Thulla to Halfling Female. Gortash to Male. Ketheric to Orc Male. Mirie to Elf Female. Nere to Drow Male. Nettie to Dwarf Female (hopefully). Zevlor to Tiefling Male. Isabella to Half Elf Female. Sparrow to Gnome Male. Flind to Seductive Female, because I love the irony. Withers to Elf Male. Zethino to Seductive Female.
Version 0.1.5 (Hotfix)
Hotfix: Fixed a problem with Orin.
Version 0.1.5
Isobel: Origin, Hireling and Skill Prestige.
Nere: Origin, Hireling, Clothing and Skill Prestige.
Orin: Origin, Hireling, Clothing and Skill Set.
Pending color swap for Nere robes.
Characters Alfira: Character Sheet cleanup. Baretha: Character Sheet cleanup. Kagha: Character Sheet cleanup and gave her part of her spellset by default (Moonbeam, misty step, heat metal, cure wounds and plant growth; this is my first step into implementing prestige class even if tied to character titles for now). Isobel:Character Sheet cleanup and gave her part of her spellset by default (Turn undead, guiding bolt, sacred flame, cure wounds and healing word; this is my first step into implementing prestige class even if tied to character titles for now). Nere: Character Sheet cleanup and gave him part of her spellset by default (Mindspike, misty step, coercion, shield of screams and dissonant whispers; this is my first step into implementing prestige class even if tied to character titles for now). Let me know a better title for him, since in my canon he is like Minthara when in party and free of the absolute's control.
Check previous changelogs if interested in the work done between 0.1.0 and 0.1.5
Version 0.1.4
Character: Orin's Battle Ready. Proof of concept completed. Armor, spellset, hireling and origin. Localization and flavor text pending.
Version 0.1.3
Bhaal's Battle Preparation
Dark Urge and Orin: Added Bhaal's Legacy passive. Added Dark Urge's Inheritance passive. Added Orin's Inheritance passive.
Orin: Added Shapeshifter passive racial skills.
Character: Orin's character sheet cleaning, while adding speaker groups, passives, status and skill.
Set: Finished most of her clothing option for female humanoid only, and maybe Giths that had their bodies "improved" by other mods.
Version 0.1.2
General Changes
Origins: Fixed races and subraces for each character. Display names and description adjustment.
New Races (Non Playable): Undead race - 7 Subraces: Ghoul, Mummy, Skeleton, Spirit, Vampire, Wight, Zombie. Gnoll race - 1 Subrace: Flind. Fey race. Used by Flind, Zethino, Withers, Squire and Sparrow.
Sets Visuals Alfira's set (corset, pants, boots, camp outfit) for female gith. Fixed Alfira Risque's outfit not having a slot option. Kagha set (armor, gloves, pants, cloak, camp outfit) for female gith. Added Kagha leaves armlets to female humanoids as a camp shoes option but they are... not what I wanted. Added Kagha cloak visuals to all races and body types.
Version 0.1.1
General Changes
Origins: Adjusted body type information. Added Wyll's title.
Hirelings: Changed display name to only show first names for consistency.
Characters - Released Alfira: Removed tattoes. Baretha: Corrected name spelling consistency. Eldra: Removed beard. Fuzzalump: Beard fix reconstruction. Isobel: Added genitals; preparing for release. Nere: Added genitals and added naked option; also removed grime, blood and bruises; preparing for release. Orin: Added genitals; preparing for release.
Characters - Unreleased Dalyria: Added naked option. Gortash: Added genitals. Kethoric: Beard fix reconstruction, added genitals and added naked option. Isabella: Added genitals and naked option. Losiir: Added genitals and added naked option. Mirie: Added genitals and added naked option. Nettie: Added genitals and added naked option. Thulla: Added genitals and added naked option. Viconia: Added genitals and added naked option. Withers: Added genitals and added naked option. Zethino: Added genitals and added naked option. Zevlor: Added genitals and added naked option.
Adds titles to origins to fit in line with Jaheira and Minthara.
Adds signature skill sets to the new origins or the racial passives.
Changed starting gear for origins characters (Everyone, except Custom and Dark Urge, starts with 5 potions instead of 2).
Changed starting gear for some vanilla origins to be thematically fitting.
Fixes Origins character appearance that gets broken when editing gets enabled.
Fixes extra Origin character voices that gets lost when appearance is getting modifies in CC.
Unlocking visual editing, race, body and class selection for any Origin.
Increase the max amount of hireling recruitable to 12.
Sets party limit to 30.
General Information
Right now, new origins don't add new dialogs or open new paths, but allow to play as a different character from the story you already know. These are new character from the perspective of the game meaning they won't take the place with their original ones already on the field (or be acknoledged, probably, hopefully) and this is intentional to avoid progression breaking bug. For the future we will see what happens so you can give Alfira the redemption she deserves as the origin bard we all deserved to have a choice about.
Hirelings are functional and they are additions instead of replacers unlike current mods available. They work as intended from the point of getting hired to battle and they can be dismissed from the party to the camp or completely dismissed.
All NPCs, and races added by me are able to be dressed as you wish, or use appearance editors on them.
Plus Origins: Adds Origins and Hirelings which have signature Spell Sets and Gear Sets. Also fixes some problems with vanilla hirelings, adds titles (including to vanilla origins) and enables the extra party members as origins.
Plus Backgrounds:
Plus Origins: Adds 10 backgrounds and organizes the tab.
Plus Races:
Plus Races - Gnolls: Playable Gnoll race and 5 subraces. Plus Races - Rework: Organizes the races menu; adds subraces for Gith, Orc and Human; moves half breeds to their parent races and bug fixes.
Elminster's Beard: Adds Elminster's Beard to every race, body and gender. Gale's Beard: Adds Gale's Beard to every race, body and gender. Ketheric's Beard: Adds Ketheric's Beard to every race, body and gender. Voss' Hair: Adds Voss' Hair to every race, body and gender.
Plus Utilities:
Plus Categories: Category tags for Baldur's Gate 3 Mod Manager.
Disclaimers:
Modding always has a risk of breaking your on-going saves. Keep this is mind to diminish frustrations if, or when, it happens.
Remember to read the description pages of mods, and every resource modders make available, instead of avoiding that and going the "easy" but time consuming route of asking again while disregarding everything. If it is a new or unknown issue then I'm happy to help.
Even if I make available a guide on how to use Vortex successfully, I only truly support BG3MM usage.
Don't repost my work, or copy it. I'll make sure to add people that has permission of usage but otherwise if you see it elsewhere they are likely abusing.
Piece of advice: You can likely disregard reading from the "Links" section onwards if you have done so once on my mods already as this is part of a signature copied over to every mod I release, and I'll likely edit the pinned comment with the last version update that the pinned information changed as to save you the hassle of reading twice the same thing.
My old mods will get updated description pages if they are the old format.