Adds new custom bulky dwarf heads to character creator or magic mirror.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 3.2
Minor fixes to beard placement: - fixed floating beard patch by a few cm near the chin on smaller beards, closed the gap on the lower lips on fuller beards, reduced the pointiness of some beards. It's hard to get beards perfect since there are 33 data points on the face which all beards map to and each beard fits differently; but happy with the latest changes and don't think I'll do anymore from this point.
Version 3.1
Fixed invisible CC/head icon after hotfix 10
Version 3
Included beard and piercing adjustments to fit the face correctly
Version 2
Added head icons in character creator screen
Version 1.2 (Tordek)
Added a tiny bit of smoothing to nostrils
Version 1.1
Fixed the neck seam transition from head to body. It's still not perfect but doesn't differ too much from base models
Version 1
Added Tordek and Thrain heads.
Thrain is an improvement of the alpha head with changes: - aligned the lower and upper lip placement - removed a tiny gap between the ear and the head
If you're using Version 0.1-alpha head then this version will replace it without needing to update via magic mirror.
Version 0.1-alpha
A bulky dwarf head that I've made for my own game.
Description
Provides three additional heads for male dwarf in character creator. These are heads with larger and deeper jaws than the original heads. The heads are variations of each other; differing on the nose, mouth and skin texture. Heads include beard and piercing modifications.
Heads Preview
VFX Support
VFX is supported with this mod; however it's included as an optional file.
This is basically graphical effects that apply during certain spells. For example speak with the dead spell where the eyes glow green.
Without the optional mod the eyes would appear as normal/unaffected; but all other graphical effects with the spell unrelated to the head will still display.
The reason for separating out into an optional file is because the change requires override to some base game files. This makes it incompatible with any other mod that has VFX support (and vice versa); it would still load but would disable the other mod's VFX or this mod's VFX would be disabled by the other mod.
The VFX mod doesn't require all heads to be loaded, it works fine with just a single head mod.