Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.1
First release.
This is the initial attempt to get the Sharingan into the game. I began by implementing Sasuke's Mangekyou Sharingan, as it suited my current run.
Additionally, I experimented with the standard Sharingan from 1 to 3 tomoe. Regrettably, a discernible compilation issue emerged wherein the eye's texture is reflected in one eye, resulting in an incongruous visual. I am optimistic that an individual with the requisite expertise can provide assistance in rectifying this discrepancy, thereby ensuring the Sharingan attains its intended aesthetic.
Feel free to ask for any specific preset you would like :)
If anyone know how to solve the reflection problem pls help, I'm not joking around.
Install instructions: 1. Install Eyes of the Beholder main file. 2. Install the preset you want (Only one at the time). 3. Make sure the load order is first EOTB main file and then preset file.