About this mod
Another entry in my (f)unarmed subclass series! (Tactician+ or honor mode recommended!)
Embrace your darkest urges, become the blood-soaked reckoning your violent soul demands.
- With a sweet-ass claw icon drawn by Astralities!!
- NOW WITH A B(HA)ALANCED VERSION!
- Requirements
- Permissions and credits
-
Translations
- Russian
- Portuguese
- Changelogs
- Donations
Credits
Immortal for VFX help and expertise!
Astralities for their beautiful claw artwork in Raggedy Claws!
Sumajin for general help and troubleshooting!
eldriel for reporting so many bugs and additional testing, and screenshots!
So many others I'm sure I'm forgetting- ping me if I've neglected to mention you here, because I couldn't have done this without you. <3
And of course, everyone in the Down By the River discord modding community. It takes a village and you are all that village! <3
Requirements:
Script Extender (BG3SE) for Compatibility Framework
ImprovedUI
ImprovedUI Assets (for custom class icon)
BG3 Mod Manager (I will not support Vortex)
Recommendations:
Level 20 Multiclass mod
Add Unarmed Strikes to Savage Attacks and Savage Attacker
Known Issues:
the slayer form's head detaches when doing the rage idle animation- I have no control over this lol.
Path of the Hearteater
- Embrace your darkest urges become the blood-soaked reckoning your violent soul demands.
- With a sweet-ass claw icon drawn by Astralities!!
- Blood fills your pores and seeps between the layers of your skin, then clots up. While not wearing armor, your AC becomes 12 plus your
Strength and Constitution modifiers.
- You get some freaky joy from blood between your toes. When you enter a blood surface, you soak it up and regain hit points equal to 1d4 plus
your Proficiency Bonus.
- Let that freaky joy I was talking about loose; terrify your enemies when they realize you are not equal combatants: you are the predator,
and they are the prey. Enemies within 12m become Frightened for 1 round.
- Your desire for the blood of your enemies drives you to strike their weak points more often. Your Critical hit threshold is reduced by 1.
- When unarmed, you gain the ability to slash your target with ragged, razor-sharp claws. This adds your Proficiency Bonus to the attack as well.
- Your unarmed attacks do bonus Fire damage equal to 1d4 plus your Constitution modifier.
- The scent of blood, even your own, puts you on a dangerous, delicious edge. You take Slashing damage equal to 2d8, and until your
next turn, you have Advantage on Attack Rolls, but enemies also have Advantage against you. At level 8 and above, this ability also restores a Rage charge.
- So starved for blood is your spirit, even your spilt blood nourishes you, healing your rent flesh and providing Resistance to Slashing
Damage.
- Leap into the air and crash down, sending shocks through your enemies' bodies in a 6m radius. They must succeed against a +6 Strength
Saving Throw or become Ruptured for 2 turns.
- When you rage, you have access to a special Slayer Form.
- Let the beautiful dark twisted fantasy inside pour out in a primal, terrifying scream of sadistic savagery. Enemies within 9m take Slashing
Damage equal to 2d8 + 4, and must succeed against a +9 Constitution Saving Throw or become Feared and Ruptured for 2 turns.
- When you land a Critical Hit, your target becomes Ruptured for 2 turns. At Level 12, if your Critical Hit kills your target, you regain 1
action point.
- After you kill an enemy, become Invisible for 2 turns.
- Your predatorial nature now lets you become Invisible at will, stalking your prey with a cold-blooded focus.
- The terrible purpose within bursts out of you, remaking you so that you may remake the world. Let the gods tremble at your approach; rip and
tear, until it is complete.
As always, you can see all my source code on the github repo.