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bububull

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Bububull

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About this mod

add new armor and camp clothes for all races and bodytypes.

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  • German
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adds Triss's outfit from TW2 and TW3 as new armor or camp clothes
for all races, gender and body types.

UPDATE 22/01/2024:
  • Fixed some clipping on Half-orcs, Dragonborns and githyankis
  • Fixed the tw2 boot icon not showing up in the description box
  • Tweaked textures which should also fix some metalic parts becoming black during exploration
  • Edited the tw2 armor stats
  • Added camp version of the tw2 gear
  • Added armor version of the tw3 dlc gown
  • Added the items to more merchants inventories


the TW2 armor is scinded in 3 parts ( body, gloves and boots ) and are mode to fit with each others so while they can be used separately and with other gloves/armor/boots i don't recomend it, it will look bad and clippy 90% of the time. Same thing for the Camp clothe version.

the TW3 dlc gown is camp clothing and in 2 parts ( body, boots ) same as above but they will fit with other item better.

You will find them in the tutorial chest on the nautiloid, and they are sold by Arron in the Emerald Grove, The harper Quartermaster in last light inn
and by Figaro 'Facemaker' Pennygood in Baldur's gate Lower City.

Dyes works  the outfits are fully dyeable!
The gown have physics but they are a bit rough around the edges

i had to manually refit the outfits to all body shapes, so it doesn't look perfect on everyone

WARNING: i'm still learning making armor/clothing mods, i had to learn by trial
and error and I am still finding out new things, while i didn't get any
issues using and testing this mod, i'm not 100% certain it is fully bug
free so install at your own risk







  • unzip and drop the 'Triss_wardrobe.pak' file in your  Baldur's gate 3 'mods' folder (Users\AppData\Local\Larian Studios\Baldur's Gate 3\Mods 
  • Install with the BG3 mod manager
  • DO NOT uninstall mid-playthrough , since patch 5  saves with missing mods will become unplayable anyway, but even without this removing mods once saved is a bad idea






  • Works on all (vanilla) Races, body type and genders but some races/bodytype have way more clipping issues than others.


  • Clipping  again some races/body types more than others
  • Meshes have no l0ds! didn't get any "outfits becoming invisible at some distance" issues so far, but i also don't know how it behaves in a game that doesn't have the graphics set to the maximum
  • some awkward modelisation




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