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Lumaterian

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Boosts the power of Abjure Enemy

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Changes Abjure Enemy to be more powerful, 2 files to choose from:

Abjure Enemy Enhanced (Selector):
- Spell split into two independent options, Frighten and Slow
- Saving throws removed, 100% chance to hit
- Now takes a bonus action rather than an action
Abjure Enemy: Frightened duration increased to 10 turns
- Abjure Enemy: Frightened can't be removed until the duration expires
Abjure Enemy: Slowed duration increased to 10 turns
- Abjure Enemy: Slowed now applies the Slowed condition
- Abjure Enemy: Slowed can't be removed until the duration expires

Abjure Enemy Enhanced (Saving Throw):
- Now takes a bonus action rather than an action
- Abjure Enemy: Frightened duration increased to 10 turns
- Abjure Enemy: Frightened can't be removed until the duration expires
- Abjure Enemy: Slowed duration increased to 10 turns
- Abjure Enemy: Slowed now applies the Slowed condition
- Abjure Enemy: Slowed can't be removed until the duration expires



This mod should be compatible with anything that doesn't change the spell or boost effects of Abjure Enemy.



If you're interested in a more true-to-5E version, I've also made Abjure Enemy PHB.



Alternate file, less powerful version:
- Abjure Enemy: Frightened duration increased to 10 turns
- Abjure Enemy: Frightened is now properly removed on taking damage
- Abjure Enemy: Slowed duration increased to 10 turns
- Abjure Enemy: Slowed now applies the Slowed condition
This is Abjure Enemy PHB with only the change to the Slowed effect (requested by Xiachuqi)
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