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Fix - When critically hit now able to use reaction
Version 2.1
Added Unholy Smite to the Necromancy School for better synergy with Grim Harvest
Version 2.0
Now uses Script Extender for better compatibility with other mods
Removed Ancients and Devotion optional files
Version 1.65
Added Bonus Action use for Level 1 Unholy Smite
Version 1.6
Fixed Level 1 Unholy Smite Reaction doing no damage
Removed Reaction Point cost, Reaction now only requires Spell Slot
Version 1.5
Created different versions to support other Paladin Subclasses
Added Unholy Smite Reaction
Fixed minor spelling errors
Version 1
Initial Release
Channel the darkness within and unleash a new devastating smite!
This mod grants Oathbreaker Paladins (and other Paladin Subclasses) the fearsome Unholy Smite ability at level 1 (Does not replace Divine Smite). Smite your enemies with Necrotic energy, debilitating them causing them to gain disadvantage on attack rolls for 1 turn. Unholy Smite is able to be upcasted increasing damage by 1d6 each level, When your able to cast 5th Level Unholy Smite, Debilitate will last for 2 turns. Currently the damage is identical to Searing Smite but deals Necrotic damage instead and instead of burning the enemy it leaves them Debilitated. If you miss with the spell, it does not spend a spell slot. You also gain Unholy Smite as a Reaction when you are hit or critically hit by a melee attack. Currently uses in game vfx and sfx, and adds a custom icon for the spell.
If your interested in a mod that changes Divine Smite to Necrotic damage or any other damage type check out my other mod - Beyond Divine Smite