About this mod
Adds a new skill-based foraging system that produces random crafting materials or valuable goods!
- Requirements
- Permissions and credits
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Translations
- Spanish
- Changelogs
Adds a new ability called "Forage for Supplies" to all custom and origin characters. Once per long rest, you can use this ability to roll a DC10 skill check of your choice (Investigation, Nature, or Survival) and, upon succeeding, receive an amount of random materials.
When receiving the materials you either find a small or large cache. Small caches have 1 item, and large caches have 3. When you reach character level 8, that increases to 2 and 5, respectively.
It takes a few seconds for the item to appear in your inventory. Be patient!
Each skill produces their own items. See the images tab for the full list.
I've included two optional files as well; an Easy and Hard mode. Easy sets the DC to 5 and Hard sets the DC to 15. Only have one of these files active at a time!
COMPATABILITY:
A patch file is available in the downloads for those with addons that modify the "_Hero" starting passives. Leave a comment if you find a mod that needs patching!
- Cooldown Reduction - Supported by the patch file
- Animate Dead++ - Supported by the patch file
- Lone Wolf Mode - Supported by the patch file
- More Actions - Supported by the patch file
- Companions AI - Supported by the patch file
- Strong Bosses/Enemies - No patch needed, but this must be loaded BEFORE JWL Gather Round or the patch file (if used).
INSTALLATION:
- Place the .pak file in your mods directory (AppData/Larian Studios/Baldur's Gate 3/Mods)
- Enable the mod using BG3 mod manager
- Enjoy!
MY MODS (in order of release):
Drop All The Loot
Crafting Framework
Soul Smithing - Upgrade Your Gear
Histories & Occupations - 26 New Backgrounds
Grym's Mithral Hoard
Scratch Is Back!
Gather Round - Simple Foraging System
Deck of Many Things
Sceleritas Fel's Coffers of Forlorn Treasures
Art Dealer
One Man's Trash - Inconsequential Loot
Fix for Cerys and Zevlor with Minthara in Act 2-3