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Scheduled maintenance: Our website and API will be unavailable from 09:00 (GMT+1) on 10 Jul 2024. Read more.
(Bioshock Remastered) Dark Sweater for Jack
Gives Jack a dark sweater
BioShock 1 And 2 - No More Weapon Switch HUD
Hate that horrible HUD that comes up whenever you switch weapons or plasmids? This fixes that (Works for all the versions of the first two games, pick your poison) This is targeted towards keyboard users, the weapon wheel is kind of necessary for controller.
BioShock 1 And 2 - No More Weapon Switch HUD
Hate that horrible HUD that comes up whenever you switch weapons or plasmids? This fixes that (Works for all the versions of the first two games, pick your poison) This is targeted towards keyboard users, the weapon wheel is kind of necessary for controller.
Reshade preset for BioShock and bring for more proxy for new generation of games. it is just use best shaders availables for give best enchanted graphics for you !!.
Reshade preset for BioShock and bring for more proxy for new generation of games. it is just use best shaders availables for give best enchanted graphics for you !!.
Persistent plasmid effects Install with TFC
TFC Installer powered FOV Change
This mod changes the normal FOV in BioShock 1 from 75 to 100. No external programs or temporary cheats or commands necessary. TFC installer only!
TFC Installer powered FOV Change
This mod changes the normal FOV in BioShock 1 from 75 to 100. No external programs or temporary cheats or commands necessary. TFC installer only!
Telekinesis transparency be gone
This mod removes the transparency of objects that are lifted and thrown using Telekinesis. That's it. It is compatible with all mods, including those mods that modify the same package. So far only for BioShock 1 Original.
Telekinesis transparency be gone
This mod removes the transparency of objects that are lifted and thrown using Telekinesis. That's it. It is compatible with all mods, including those mods that modify the same package. So far only for BioShock 1 Original.
Higher Resolution Big Daddies for BioShock 1
This mod replaces all default Big Daddy textures in the original BioShock 1 with higher resolution versions.
Higher Resolution Big Daddies for BioShock 1
This mod replaces all default Big Daddy textures in the original BioShock 1 with higher resolution versions.
Higher Resolution Arms and Hands for BioShock 1
This mod replaces the default hands and arms in the original BioShock with a higher resolution version. It also replaces the certain plasmid effects visible on the hands.
Higher Resolution Arms and Hands for BioShock 1
This mod replaces the default hands and arms in the original BioShock with a higher resolution version. It also replaces the certain plasmid effects visible on the hands.
This mod removes the rim lighting effects, also known as the unrealistic, bluish-white glow on characters when there is no light source. The screenshots may not show much difference, so it's best to try it out, preferably in a dark area. It's not ReShade or anything like that, just a texture mod for BioShock and BioShock Remastered.
This mod removes the rim lighting effects, also known as the unrealistic, bluish-white glow on characters when there is no light source. The screenshots may not show much difference, so it's best to try it out, preferably in a dark area. It's not ReShade or anything like that, just a texture mod for BioShock and BioShock Remastered.
BioShock Remastered HDR RTAO by XiledTony
This ReShade preset aims to bring the classic BioShock (+Remaster) game to a current visual standart with a minimal to no perfromance tax.
BioShock Remastered HDR RTAO by XiledTony
This ReShade preset aims to bring the classic BioShock (+Remaster) game to a current visual standart with a minimal to no perfromance tax.
This mod fixes the black spot on the trashcan textures in BioShock Remastered. That's it.
This mod fixes the black spot on the trashcan textures in BioShock Remastered. That's it.
Visually different ammunition types for the Tommy Gun
This mod changes the textures of the Tommy Gun ammo to look visually distinctive. The texture files for different ammo types were already there, but all just looking the same. This mod fixes it now.
Visually different ammunition types for the Tommy Gun
This mod changes the textures of the Tommy Gun ammo to look visually distinctive. The texture files for different ammo types were already there, but all just looking the same. This mod fixes it now.
Pre-Release aka Poster style EVE
This mod changes the EVE Hypo Injectables from blue to purple and it also changes the label, like in the early gameplay demo or the advertising poster encountered around Rapture.
Pre-Release aka Poster style EVE
This mod changes the EVE Hypo Injectables from blue to purple and it also changes the label, like in the early gameplay demo or the advertising poster encountered around Rapture.
This mod replaces the default Shotgun with a cleaner, rust-less version. It also recolors the default shotgun shells from blue/cyan to a classic red.
This mod replaces the default Shotgun with a cleaner, rust-less version. It also recolors the default shotgun shells from blue/cyan to a classic red.
VITASTAT Med Hypo (Medpack Replacement)
This mod replaces the default Medpack(s) with the cut VITASTAT MedHypo seen in early screenshots and referred to in game data. No custom icons or injection animation included. Only for BioShock Remastered.
VITASTAT Med Hypo (Medpack Replacement)
This mod replaces the default Medpack(s) with the cut VITASTAT MedHypo seen in early screenshots and referred to in game data. No custom icons or injection animation included. Only for BioShock Remastered.
Simple texture swap of the salty chips
Do you suffer from motion sickness? Do you love this game, but hate vomiting on your computer every time you crouch? Well look no further friend! This mod is for you!
Do you suffer from motion sickness? Do you love this game, but hate vomiting on your computer every time you crouch? Well look no further friend! This mod is for you!
Tech demo for UPK Explorer 2.3.7.0's game patch feature and class support for Bioshock. Pick and choose from 4 cheats that you can install/uninstall with TFC installer: Super speed (3 options), invisibility, infinite ammo, infinite EVE
Tech demo for UPK Explorer 2.3.7.0's game patch feature and class support for Bioshock. Pick and choose from 4 cheats that you can install/uninstall with TFC installer: Super speed (3 options), invisibility, infinite ammo, infinite EVE
This mod updates Jack's hand and sweater textures to 4k, makes the sweater dirtier and also changes some effect textures.
This mod updates Jack's hand and sweater textures to 4k, makes the sweater dirtier and also changes some effect textures.
This mod aims to improve the blood and blood effects. The blood textures are upscaled and the blood effects are changed to be less shiny and gooey and more realistic.
This mod aims to improve the blood and blood effects. The blood textures are upscaled and the blood effects are changed to be less shiny and gooey and more realistic.
Upcoming maintenance: 10 July 2024
On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here.
What is happening?
We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...
In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...
Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.
The Nexus Mods App Alpha Test
A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...
It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?
This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!
Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...
Calling Stardew Valley testers - Nexus Mods app
Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager.
This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.
Project update
Over the la...
Taking a Short Rest - Aetherpoint
Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.
On that note, it is with great pleasure that Aetherpoint has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the tim...
Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.
So Sarah, what’s your story? How did you end up here at Nexus?
Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...
Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.
Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.
The important things you need to know are:
To apply, you ...
Starfield Creation Kit is now available
It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game.
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What is the Creation Kit?
If you're new to Bethesda modding, t...
We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.
As you know, we're hard at work on the new website ...
We're Hiring: Community Manager
We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.
You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.
When recruiting for our Community Team, we prefer to hire from...
The Witcher 3 - Modding with REDkit
Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.
The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC.
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CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...
We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...
Morrowind May Modathon and Skywind
The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.
Skywind Development Update
Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...
The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...
User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...
What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...
Fallout 4 Next-Gen Update is coming!
Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release.
What's included in the Fallout 4 Next-Gen Update?
Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...
Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...
Get ready for Stardew Valley 1.6!
Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.
What's new in Stardew Valley 1.6?
There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...