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Author notes
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File credits
Konstantino for modelling goliath and goblin Ravelizardbtw for helping with code and putting some weapons in game Oxi for VFX GlazedBelmont for work on Models Loomirr and Hawkloon for Code help
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Changelogs
Version 5.0
Removed Waves To Be Reworked Next Update
Removed Magic Ability To Be Reworked Next Updated
Added Seraphine Category (6 Weapons)
Added Fel Category (9 Weapons)
Added Oni Category (10 Weapons)
Added Fireborn Category (5Weapons)
Removed Home Map
Version 4.1
Fixed waves to work now
Fixed conflict with magic shield
fixed nordic shield
Added a second optional file version without the new home
Version 4.0
Added 5 new categories
now over 200 weapons
reworked nordic
reworked ice visuals and power
reworked dark
added goliath ability
Version 2.5
Added Holy Category
Fixed Bow
Added New HOME MAP, The Barrow
Fixed Waves
Version 2.0
Reworked Demonic and Black hole (dark) powers, see description
Added the Norse Poleaxe
Added the Norse Flail
Added the Demonic Greatsword
Added the Frost Dane Axe
Added the Draken Falx
Added the Dark Katana
Added the Elven Bow
Added the Elven Shortsword
Added the Vampire Bite
Added the Dwarven Dual Mace
Added the Ancient Mace
Added the Draken Shield
Added the Goblin Shield
Added the Demonic Shield
Added the Ancient Shield
Added the Goliath Spiked Mace
Added the Goblin Claw
Added a 3v1 and 1v1 wave for ALL 12 FACTIONS
Added sound effects to demonic and draken abilities
Added a Lifesteal imbue to Vampire weapons (read description)
Version 1.1
Added Frost Shield to the Frostborne Category
Added Magic Shield to the Magic Category
Added Goliath Shield to the Goliath Category
Added Vampiric Shield to the Vampiric Category
Added Elven Shield to the Elven Category
Added Norse Shield to the Nordic Category
Added Magic Greatsword to the Magic Category
Fixed The Goliath Man-catcher Not Doing Blunt Damage
A mega pack currently containing 250+ fantasy-inspired weapons distributed between 22 categories, each with their own aesthetic and even some powerful abilities.
Each weapon has been designed, modelled and textured specifically for this mod, making it the largest weapon pack using self-made assets! We have taken the time to add grip points to the blade where appropriate and custom damagers to make the blunts hit better.
So far, there are 22 categories, each belonging to a different race or culture inspired by various medias of fantasy.
Every category has 9+ weapons each, ranging from swords, axes, blunts and much more! The individuality is not only found in the aesthetics of the weapons but most factions have special abilities to aid you in combat when wielding.
Oni
The Oni Are Fearsome Demons, Skilled and Strong. Charge the weapons up by dealing damage, then press alt use to make the blades pass through enemies, killing them with demonic energy.
Fireborn
The Fireborn are as much as their name suggests, born of fire in a burning land.
Seraphine
The Seraphine Angels Use Holy Purified Fire To Deliver Justice!. Pressing alt use spawns a white fire blade from the hilt of the weapons.
Fel
The Fel are corrupted demons, able to turn enemies to their will with their wretch-fire. Press alt use to activate wretch-fire, striking an enemy will turn them to your side!
Gnomish
Gnomes are very technologically advanced and can pulse electricity through their weapons adding to their raw power.
Orcish
Orcs are orcs, you know the drill.
Arc-Wraith
Arc-Wraiths embody lightning on death, using it to sunder and tear apart their enemies and are always at war with the more advanced voidborne. Hold the Spell use button to create a lightning arc on your weapon.
Voidborne
A Dark and elusive race from the depths of space. Said to be able to bend time and space at will hurling meteors at their foes. Press the spell use button with a Voidborne weapon to launch a meteor from the sky!
Atlantean
This Underwater Race uses the sea to forge their weaponry from scales to shells. They like to keep peace but will take up arms if threatened.
Goblins
The most hated of all the races that live upon this land would be the goblins. Deep underground they live in caverns and ravines, only emerging to pillage and steal. They always appear in the aftermath of bloody battles to loot the fallen. They drag their stolen scrap back into their cities. Holstering any goblin weapon will give you the ability to scale walls, giving you more options in movement or for making a quick getaway!
Goliaths
If you hear thunder in the mountains, it does not always mean a storm is brewing. The once mighty goliaths that live in the mountains are nearly all but spent. They live in peaceful solitude, that is until you venture to far into their lands.
Frostborne
The frost people of the North are brutal and dangerous. They are constantly warring with the Nordic tribes that build settlements too close to their icy slopes. Surviving in unfathomable coldness, they are a race to be feared. Pressing the spell wheel button when in possession of a frostborne weapon will send a powerful wave of sharp ice to knock them down.
Draken
The Draken people are deserters of the cities of men. Their service is not of that to the king, but to the dragons. Their great protectors. Pressing the spell wheel whilst when holding a Draken weapon will imbue it with dragon fire, a powerful ability that sets NPCs ablaze when struck.
Nordic
The Nordic tribes are a mighty people that take pride and accomplishment in war, they will engage in it with neighbouring tribes and frequently with the frost people. To receive a powerful imbuement from the lightning god himself, raise any Nordic weapon above your head for a few seconds. After being struck by the bolt, slam the weapon on the ground and hold the spell wheel button to unleash a furious slam attack, electrocuting enemies and knocking them back!
Demonic
Where the demons come from is unknown, legend states that a passage from the underworld had been opened. When they emerge from the deep there will always be bloodshed. Demonic Weapons will now imbue when they are charging. A demonic voice will tell you when the slam is ready. When it is ready hold the spell wheel button and slam the ground to release a fire explosion
Dark
The dark cultists are an arcane group. They possess unnatural abilities that cannot be taught in any school of sorcery. They use their wicked weapons to gain power whilst remaining in the shadows. An ability most powerful, Dark Weapons can summon a black hole by holding the spell wheel button and pointing at a surface. You can hold for up to 5 seconds, after which, the black hole will begin to shrink and suck objects and enemies in.
Dwarven
The Dwarves are a difficult race. They are loyal, extremely skilled craftsmen and are strong willed. However, they can be greedy, selfish and care far too much for precious metals. After throwing the mighty dwarven hammer at an enemy, pressing the grip will recall the weapon back to your hand, lining you up for another shot!
Elven
The elves are an admirable race. They live in harmony with the woods they reside in and are skilled and graceful warriors. They try to avoid war at all costs, but ever since the dwarves decimated their sacred forest for fuel they have been at war. Throwing the elven chakram and then pressing the grip will return the weapon back to your hand, ready for you to release it again.
Magic
Any great sorcerer knows where best to buy powerful weapons. The magic weapons are built from a special sort of crystal, a crystal with highly magical properties. The rareness of this crystal though however is so scarce that these weapons are not in reach of the average mage. Pressing the spell wheel button with any of these magical weapons will rotate between the three base game imbuements.
Vampiric
The vampires of the dark woods are a secluded race. They skulk in the outskirts of human settlements, only coming out at night to feed. The death they cause has started a fierce hatred from most civilisations, with frequent human hunting parties setting out to wipe their kind off the planet. Pressing the spell wheel button will imbue the weapons with blood giving you 20% lifesteal!
Ancient
An ancient civilisation of man lies in ruin. Its text has been long forgotten and culture lost to time. Deep in the catacombs the fallen warriors and kings lie, still grasping the weapons in which they were buried with.