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Jenix106

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jenix106

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Lets you spawn enemies with a spawner spell! Configurable in the CreatureTable json

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(U10) Results are... inconsistent at best. The enemies get rotated based on the rotation of your hand when you cast the spell, and there's nothing I can do about it until we get scripting. Enemies will get their rotation reset if they get knocked over or sent into a ragdoll state, though.

(U11/U12) Houston, we have no problems
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