Probably required, but you already have it installed
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to the redmodding discord for answering my dumb questions
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.0
probably first and last release of the main version unless it horrifically crashes everyones games somehow
Cyberpunk has a weird feature where your armor mitigation % decreases as you level. You will feel yourself lose massive amounts of armor mitigation % upon leveling up mid-fight. This mod exists to fix that.
Levels 11, 18, and 24 you suddenly treat all of your armor as being worth only 66% as much. In effect this is loses you around 20% armor mitigation % for mediumweight builds and nearly 50% armor mitigation % for heavy builds. Because these take place over a singular level, leveling up mid fight causes you to die.
This mod smooths that out so as long as you maintain your upgrades you will never be surprised by enemy damage after a level up. It additionally raises the minimum armor efficiency value up from 18% to 50%.
This mod does not let you hit armor values not possible in vanilla. This mod additionally changes a feature where the effectiveness of armor changes with difficulty settings, easy and story difficulty had 13% armor efficiency!