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flibdev

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sump0

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About this mod

Allows the player to triple jump and take no fall damage without any leg cyberware needed. (Cyberware-EX Compatible version.)

Requirements
Permissions and credits
Created by: Flibdev
Inspired by: TheFatherOfPuppetsNative Triple Jump Mod


This mod functions as a replacement of The Triple Jump Mod.
Requires game update 2.11.
Requires Cyberware-EX and it's dependencies.

Allows the player to triple jump natively and take no fall damage under most circumstances. (Interiors of Megabuildings being a notable exception.)
It does not require the player to have any cyberware in installed, meaning you can use this in combination with other leg cyberware.
Working with: Jenkin's TendonsLeeroy Ligament System and Lynx Paws
Untested withFortified Ankles and Reinforced Tendons


Installation:
0: Install Cyberware-EX and it's dependencies.
1: Unpack SafeTripleJump.zip
2: Place folder 'R6' in the base game directory.
3: Enjoy!

The need to create this mod was derived from the fact that both Cyberware-EX and Native Triple Jump touch the "DoubleJumpDecisions" class, making them incompatible.
Redscript's log will warn that this replacement overwrites a replacement of the same method. This can not be avoided without repackaging a new version bundled with Cyberware-EX. It is safe to ignore this warning.

A very big thank you to flibdev for creating this mod for a total stranger.

I am a novice mod 'creator' at best, so I will not be able to help with troubleshooting, patching, or altering this mod. The discussion tab is open if you'd like to speak with other users about issues you find!

If you'd like to learn how to alter this mod to your tastes/troubleshoot issues with it, please feel free to join us on the community discord! Ask nicely, be patient for responses, and check the pinned comments for incredibly useful links while you wait for advice!

That's about it. Seeya.
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