Highest chance set on weapons, shotgun mod, mantis blade and melee mods. NEW MAIN FILE: Dismemberment Settings. Adjust and set dismemberment chance and Hit Dismemberment Factor for Base and Melee Weapon.
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Set Base/Melee Hit Dismemberment Factor with slider
Set chance for weapon mods, metel, chimera, shotgun
Check photos to see settings
v1.1:
New update will 100% dismember limbs when killing enemies.
Wounded values are set with higher chance to trigger them into cripple state
Weapon mod attachments will always 100% dismember enemies limbs and will die on impact
ALL Weapons (T1-T5++) with no added mod attachments will always dismember limbs on final kill impact.
Enemies with cyberware limbs can get dismember and still be alive while still in combat
Androids has a higher limb dismemberment survivability. You can blow their head, arms and legs, theyll still be alive depending on how much HP they have
With the Severance Iconic mod installed onto any melee weapon, when hitting enemy limbs itll always trigger dismemberment! A little too OP but its pretty fun! Especially blowing their head off their body. Automatic dismemberment when hitting limbs with any throwable weapon with that installed!!!!
Heres the line to add the severance mod using CET console command: Game.AddToInventory("Items.ChimeraMeleeMod", 1)
This was originally planned to be apart of my next update on my BLOOD FX - EGGHANCED mod but I made this on its own for those who just want the dismemberment tweaks alone.
ENJOY!!
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