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Changelogs
Version 1.02
Fixed a small issue with the "Camera Shake Tweaks" file (one of the player events were set to apply the wrong slider value)...
Adjusted the scaling of the sliders (in the "Camera Shake Tweaks" file) so that lower values are more precise and higher values get more extreme... Still the same min/max values...
Version 1.01
Made the "Camera Shake Tweaks" file detect when the player equips/unequips a weapon so that it doesn't apply the camera shake if the player doesn't have a weapon equipped
What is this? This is a collection of small weapon mods/tweaks that I have made over time but wasn't really sure if they were worthy of a mod release... Now that I have a few different ones, I figured I might as well throw them all on one mod page... Each file is packaged as a separate mod...
File Details:
The "Camera Shake Tweaks" file adds a menu to CET overlay that allows you to add camera shake to different weapon events (equipping,/aiming/shooting)... This only adds camera shake, it can not remove the existing camera shake... Note: You should set the camera shake to "On Weapon" in the in-game settings when using this...
The "Hold To Shoot All Guns" file makes it so that you are able to continually hold down the trigger (or shoot keybind) to keep firing any weapon...
The "No Auto-Reload on Empty Mag" file makes it so that you have to manually press the reload keybind (or button) to reload instead of the gun automatically reloading when the magazine is empty...
The "Reloads Always Interruptible/Uninterruptible" files make is so that reloads can/con not be interrupted by things like sprinting...
Installation:
Extract to main CP77 install folder or install with Vortex
Uninstallation:
Delete the "ImmersiveWeapons-XXX-CET" folder from your [CP77>bin>x64>plugins>CET>mods] folder