About this mod
Using the ping quickhack will automatically tag all revealed enemies and access points.
- Requirements
- Permissions and credits
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Translations
- Russian
- Mandarin
- Changelogs
This mod is comparable in function to Ping Tags Enemies from CactusPi3 but ported from redscript to Cyber Engine Tweaks with a slightly expanded feature set.
Normally, when you use the ping quickhack the game allows you to tag all revealed enemies through walls. The problem is, that this feature doesn't work very well, and as a result your tagging attempts are often ignored or you end up tagging other objects instead. The access points are also revealed, however, they are a bit difficult to spot among all the other cluttter that appears along with them.
To alleviate this, this mod will automatically tag all revealed enemies and other devices.
The type of entities which will be tagged (NPCs, access points, cameras, etc.) and all additional features/options can be customized.
To configure, use the CET overlay or access mod category in the games menu when using Native Settings UI.
Keybinds need to be configured in the CET bindings menu, as supporting bindings in Native Settings UI would require additional dependencies which I want to keep minimal.
Requirements
- Cyber Engine Tweaks - mandatory
- Native Settings UI - optional
Install using Vortex or unzip the bin directory into your game directory
Known issues
There are some very minor issues, however they don't really interfere with normal gameplay and can be worked around.
- When you ping an enemy and then untag them immedaitely, in some cases there might be a bit of delay before ping can tag them again. It doesn't always happen, but if it does, you just need to wait a bit.
- Some cameras will be tagged just by hovering over them in scanning mode. This cannot be worked around, as the game doesn't specify whether the camera was revealed by ping or by scanning. You can hack the camera and turn it off to permanently untag it (turned off cameras are not tagged by default) or disable camera tagging in options
- Hackable computers can sometimes be tagged automatically in focus mode when they are connected to a revealed camera. Similarly to cameras, you can either hack them or disable computer tagging in options
- In areas with a lot of enemies some may not be revealed by ping in the first place, and therefore won't be tagged
Credits
- CactusPi3 for the original Ping Tags Enemies mod. The script code from this was used to build the logic in this mod.
Changelog
Version 1.3.0
- Bugfix: Allow enemies to be tagged which were already highlighted by Optics Cyberware
- Feature: Option to allow tagging of enemies which get highlighted by Optics Cyberware
- Feature: Option to untag enemies on death and prevent tagging of said enemies when using Ping(/Optics)
- Implemented support for Native Settings UI and added new feature: untag everything on hotkey.
- New feature: Untag successfully hacked access points
- Initial Version