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ZisdeadBaby

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ZisdeadBaby

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About this mod

Add some damage to your projectile launcher, and blow up vehicles too !
Easy to tweak.

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Permissions and credits
This mod adds a lot of damage to your projectile launcher, making it a game changer.

It also allows you to blow cars'n stuff, as it should !

Works with all the projectile launcher version : physical, electric, thermal, chemical.
Works with 2.12 version of the game (strangely I coulnd't find another launcher damage related mod that does)


Installation

Simply unzip the mod in your game's main folder; that's it, your projectile launcher is powered up !


Tweaking

This mod is only 1 yaml file, well commented.
It's quite repetitive but you should be able to adjust damage to your likings.


Alternate "balanced" version (in the future)

The current version might feel overpowered, as I haven't played enough with it to tell.
Let me know if you find more balanced settings, and I'll publish an alternate version besides this one.


I want more


You should definitly use the Ultimate Projectile Launcher by x1EGG in addition to this mode (or my mod in addition to his).
They work really fine together.


Why ?

Spoiler:  
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I was very excited about the projectile launcher,
thinking about the "Upgrade" movie vilains, or the 80s experimental japanese movie Tetsuo and Testuo 2.

How great is that to have a canon in your left arm ?

Well I was quite disapointed when I tried it, having to hit ennemies multiple times to kill them
where one shotgun hit would do the job.
(In fact most of the time I burst attack an ennemy and miss him completely,
watching desperatly those nice explosions around him, but that's on me)

Doesn't feal right, isn't it a missile launcher ?

And what about vehicules damage, you have to drop like 15-20 missiles to blow an average car ?
Meanwhile one frag grenade might do the job...

Well this is over, Projectile Launcher POWERUP !

(and now if my burst misses its target, at least the city around will be on fire, as it should be)



Credits

After a lot of failures and tryouts I learned a lot from Launcher Rebalance by dillingspam, which doesn't work anymore,
or at least a big part of its code doesn"t (regarding changes since 2.x).
But it gave me some precious intel about the missile logic, big thanks for that !
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