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sabbath7991

Uploaded by

sabbath7991

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About this mod

three guns with custom standalone attachments

Requirements
Permissions and credits
HK416, Colt M4 Carbine and Sig Sauer XM7

-comes with
Holo Sight
Hybrid Sight 3x zoom
Trijicon® Acog 3x zoom
Rifle Scope 6x zoom
HK Iron Sights
XM7 Iron Sights
M4 Iron Sights
M4 Carry Handle/Iron Sight
3 suppressors


All attachments are standalone

Install this mod to make unequipping attachments easier

-Added replace attachments
-Added alt reload animation (see video section)

-4k textures

v1.2 - Updated yaml files so attachments should work now


-Use cyber engine tweaks to obtain or obtain from most gun vendors in Night City starting at level 17

Game.AddToInventory("Items.HK416",1)

Game.AddToInventory("Items.Colt_M4_Carbine",1)

Game.AddToInventory("Items.Sig_Sauer_XM7",1)


Game.AddToInventory("Items.M4_Carry_Handle",1)

Game.AddToInventory("Items.M4_IronSights",1)

Game.AddToInventory("Items.XM7_IronSights",1)

Game.AddToInventory("Items.HK_IronSights",1)

Game.AddToInventory("Items.Holo_Sight",1)

Game.AddToInventory("Items.Hybrid_Sight",1)

Game.AddToInventory("Items.Trijicon_ACOG",1)

Game.AddToInventory("Items.Rifle_Scope",1)

Game.AddToInventory("Items.HK_Suppressor",1)

Game.AddToInventory("Items.XM7_Suppressor",1)

Game.AddToInventory("Items.M4_Suppressor",1)



Tools used:

3DS MAX 2017 - Importing, Rigging and Exporting 3D meshes

Blender 3.6 - Additional mesh editing and texture mapping

Noesis - Importing and Exporting meshes to Cyberpunk 2077 format

Noesis script for 3DS Max - Importing .mesh files to 3DS MAX

Wolvenkit - Extracting and editing various game files (basically the backbone to Cyberpunk 2077 modding)

Adobe Photoshop CS6 - Editing textures

Notepad++ - Editing .json files

Thank You to all the people who helped create these tools

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