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File credits
Special Thanks and Credit to Darkelf55 on nexusmods who pointed me forward in modding.
To #1 TweakXL Lover on Discord for starting my search in the redscript
To Technic235 on Discord who practically wrote 70% of what I needed.
And to the other Discord members who answered my questions along the way >Psiberx >Auska >Roms1383 >s1nger >Paperclip Material Optimizer >RMK Soundsystem
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Changelogs
Version 1.3.0
Made all stats persistent.
Fixed TakeDownAndDispose counting
Version 1.2.3
Modularized. Edited: 1.2.3 upload is wrong. Reverted back to 1.2.2
Version 1.2.2
Uniformed Android check.
Version 1.2.1
Fixed a mistake in counting "m_NCPDDrones" Turned into a module.
Version 1.2.0
Added 11 new fields for tracking and populates them. Civilian, NCPD, Cyberpsycho, Gang Member, Android, Device, Drones, NCPD Drones, Mech, Spiderbot, Invalid
Version 1.1.1
Changed from overriding SendDataTrackingEvent() to keeping everything inside OnNPCKillDataTrackingRequest() (thanks to RMK Soundsystem showing me how to cast in redscript)
Version 1.1
Negates counting robots as kills.
Version 1.0
Negates kill count when not the killer.
This fixes the kill count so it no longer counts other people's kills as your kills, and doesn't count the robots incorrectly typed as androids as kills. Without this, it is impossible to legitimately play a no-kill playthrough.
Counts Civilian kills and creates separate counters for NCPD, Gang Member, Cyberpsychos
And destroyed counters for Android, Devices, Drone, NCPD Drone, Mech, and Spiderbots
Recommended with the Kill Counter mod to see the stats.