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Changelogs
Version 1.2
Fixed aiming behind your vehicle when in vehicular combat scenarios... Also added TweakXL versions...
Version 1.1ng-rm
Fixed issue with cutscenes having too wide of an FOV
Version 1.1-rm
Fixed issue with cutscenes having too wide of an FOV
Simple camera tweaks to make the game controls feel a bit better and have better viewing angles... Raises the min/max pitch on-foot and min pitch in vehicles (so you can see more of your body and vehicle interior)... Increases FOV... Also unlocks camera movement in some scenes that normally lock it (this can be a bit weird, but is really cool)...
And yes, this is quite similar to "Immersive First Person"... But it's not the same...
If you wanna perv out on your V's tits in first person, you'll need to set in-game FOV to 85 or lower...lol... See screenshots for examples at 85 FOV and 100 FOV...
Delete the "ManuallyEnhancedFPPCamera" folder from your [CP77>r6>tweaks] or [CP77>mods] folder
Known Issues:
At higher in-game FOV settings (only at 100 so far for me), you may get some flickering textures or other artifacts... Either lower the in-game setting until these resolve or try the optional version that aims to fix this by lowering a few values that I went more extreme with...
Version History (both files will follow the same version number scheming): v1.0: Initial Release v1.1: Fixed issue with cutscenes having too wide of an FOV (was set to always be 90 degrees no matter what your in-game setting was in v1.0... Now it uses your set FOV with the same tweaks as the normal camera) v1.2: Fixed vehicle combat camera so you can now properly aim at vehicles behind you... Also added TweakXL versions...