About this mod
Homebrew of items for the umpteenth playthrough or if you're like me and hate playing the lottery with gear every level. Placed throughout the world, or else in a 'Wonder Nest' in every Act. (clues are in location general.txt)
As of 1.0.5 being maintained on Steam because updates are easier, but can re-pack here for GOG on request.
- Permissions and credits
The wild ones:
In His Favor(gloves) [3 slots]
Wildly overpowered when kept up to level. Mostly used for revenge runs through the Joy.
600 base armor/m.armor vs 90 (in Engine tool)
Stats condensed into a buff to get rid of UI bloat, but effects haven't changed:
Con (high growth with level)
2 in every magic (for access to base spells)
5 polymorph/summoning/necro
2 AP (starting and recovery)
5 in all Civil skills
30 dodge
Spite (belt)
Set Death Resist
Set Death Wish
Set Demonic Celerity
Hunt (helmet) [requires 10 Huntsman]
Sets Void Howl
Grants Glitter Dust
Immune to Fear
The other ones:
Acacia Hat [Requires 5 Polymorph]
Grants Apotheosis
Set Farsight
Phoenix's Crest (chest armor)
2 Pyro
1Polymorph
Immune to Chilled
Burn on contact
Grants Restoration
In Great Strides (leggings)
5 Leadership
Immune to Slowed
Ninja Tabi / Raptor Heels [requires 5 scoundrel]
Wits (grows with level)
2 Sneak
2 Movement
Immune to Slipping (same as combining with Nails)
5 Dodge
Gaunt Grips
1 Thievery
5 Dodge
Grants Decaying Touch
+1 max summons (not listed but in effect)
Dog's Day (belt) [1 slot]
2 Hydro
1 Lucky Charm/Polymorph
The Library (necklace) [2 slots]
Memory (grows with level)
Lich's Band (ring)
2 Necro
2 Geomancer
30 Poison Resist
The Quickness (ring) [1 slot]
Wits (grows with level)
2 Huntsman
2 Scoundrel
15 Accuracy
Summoner's Catalyst (wand, Poison damage) [1 slot]
1 Necromancer
2 Summoning
Creates poison puddles
Flyssa (dagger, damage is entirely Air) [1 slot]
2 Aero
2 Scoundrel
10 crit chance
40% to Suffocate for 3 turns
Grants Throwing Knife
La Seraphica (shield)
15 Resist all Elements
15 Dodge
15 Block
Arbalest (bow, 15m range) [1 slot]
Sets Overgrowth (listed as Vitality restore, buff applied on equip)
Grants Elemental Arrowhead
Thunderfury, Blessed Blade of the Windseeker [1 slot]
STR (grows with level)
2 Aerothurge
25% chance to shock for 2 turns
Wolf's Bite (shield) [requires 12 STR, 8 warfare]
STR (grows with level)
CON (grows with level)
2 Warfare
2 One-handed
1 Polymorph
20% Block
Grants Thick of the Fight
Jester's Trousers
Grants Cat Jump
5 Dodge
Set Erratic Wisp
Funny Bone (gloves)
Finesse (grows with level)
2 Scoundrel
2 Dual Wield
Grants Shocking Touch
Ring of Regeneration (soon as I figure out how will add Living Armor)
Sets Regenerate
Sets Mend Metal
Sets Soothing Cold
Sets Heart of Steel
Twined Rope of Dexterity
Finesse (grows with level)
Wits (grows with level)
2 Scoundrel
Draconequus Fang (Chaos damage, random element per hit) [2 slot]
2 Dual Wielding
Mithril Spear
2 Pyro
Set Sparkstriker
Set Firebrand
60% cleave
Grants Whirlwind
Bracers [1 slot]
STR (grows with level)
2 Warfare
5% crit chance
Pocket Sand (ring, offers some physical armor) [1 slot]
15% earth resist
2 Geomancer
4 Initiative
Grants Throwing Dust
Ninth Circle (amulet) [1 slot]
INT (grows with level)
2 Hydro
100% Water resist
Thief Hat [requires 5 Thievery]
Immune to Crippled
Immune to Atrophy
1 Movement
7% Dodge
Uncle of Dragons (staff) [requires 10 Summoning, 5 Geo/Hydro]
20% crit chance
30% fire resist
6 INT
Grants Summon Hatchling (dragonspawn from Red Prince quest)
Grants Full Infusion (4 base Infusions+Blood infusion, can be cast on allies)