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Kindo

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Kindo

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About this mod

Whether you consider it a customisation or a bug fix is up to you, but with this you can alter any or all male companions, plus other NPC\'s, to use the female human idle/walk/run animations. Fully modular.

Permissions and credits
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INSTALLATION
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1. Unpack the Fabulous DA2 folder into your Dragon Age 2 override folder (usually: Documents\BioWare\Dragon Age 2\packages\core\override).
2. Done! Enjoy a more fabulous game experience!

Optional: If you want an increase in Hawke's run speed out of combat, check the archive for the Optional Hawke Run Speed folder. Inside, grab one of the .gda files (50% or 100% faster), and extract it into the Hawke (M) folder, found inside the previously extracted Fabulous DA2 folder. Don't forget to delete the default file from the same folder (apr_base_kindo_hawkem.gda).

Modular: I have made this bug-fix/tweak as modular as I could. Simply delete any folder you do not want to use, corresponding to the companions you do not wish to be affected by the mod.

Compatibility: Any other mod that alters the apr_base.gda file will clash with this one, but this is depending on what the other mod does within the file, and how the other mod's author has chosen to distribute their mod. Please ask in the comments (or via PM) for specifics, as this can only be answered on a mod-per-mod basis.


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DESCRIPTION
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One thing that struck me almost the instant I started up Dragon Age 2 for the first time, was how the animations for the female human model (i.e. female Hawke) looked... awkward, to say the least. This was easily fixed by changing the animation to that of a male human, thanks to revan1988 and their Female Hawke movement animation tweak.

Now, I recently started playing the game again, this time as a male Hawke, and I had the idea to give not only him, but every other male character in the game the female animations. You see, I'm a fairly openly heterosexual white male, myself, and when I find myself in an idle position in real life, my pose is so much closer to that of female Hawke, than that of male Hawke. Thus, logic dictates that Bioware must have made some sort of mistake when they were coding the game, and accidentally applied the wrong animation onto the male-gendered population of Kirkwall. One thing led to another, and I had soon gone through the whole list of companions and NPC's, replacing each male's animations with the female ones. The result was staggering as I tested the mod by taking a casual stroll through the city; everyone simply looked so... fabulous!
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