Updates
--8.21 -- Third edition now available, thanks to four new recolors by elleung!
-- 8.18 -- Added four new standalone recolors. Thanks very much to elleung for the Yennefer Recolor! The new file is standalone and can be used along with the original file or separate from it. (New scripts are: travel_mage2, travel_rogue2, travel_warrior2.)
-- 8.11 - I finally got around to adding Home/Finery and MotA Replacers. Sorry it took me so freaking long, guys!
-- 12.12 -- File is back! Now with (hopefully) less awkward skin shine! Armor should be working in both DX9 and DX11. Should no longer have a painful shine to hands and boobs.
Thanks very much to stainglasshart for encouragement and testing!
Installation
Place the .erf file in your Override folder. You will need to use the console to access the items. The commands for the console are:
Mage: runscript travel_mage1
Rogue: runscript travel_rogue1
Warrior: runscript travel_war1
For the second edition:
Mage: runscript travel_mage2
Rogue: runscript travel_rogue2
Warrior: runscript travel_warrior2
For the third edition:
Mage: runscript travel_mage3
Rogue: runscript travel_rogue3
Warrior: runscript travel_warrior3
The console command will give you all four recolors per each type. (They all have the same stats. Keep the ones you like/toss the rest/etc. etc.)
Notes and Known Issues
-- This armor is one piece, but it will override any boots/gloves you're wearing. (At least it should.) That means there's no set bonus for it, but you can feel free to wear whatever gloves and boots you want along with it.
-- The armor isn't quite perfect. I got it as good as I'm currently able, but there's still a seam on the back of her hands I can't seem (haha) to get rid of. Also, don't look too closely overhead. That collar she's wearing is to hide the neck seam. :)
-- At the moment, I don't have any more recolorings planned (I couldn't get most of them looking quite how I wanted), but feel free to do recolorings of your own if you wish! Just be sure to credit the original creators. (I don't particularly care if you credit me; all I did was port it over and play with textures.)
-- I'm open to (limited) suggestions for adjustments on stats/changes in the mod -- if you feel it's overpowered/underpowered/want something else, let me know.
-- Please let me know if you run into any conflicts or issues with the mod! I am by no means an expert at this, but I'll try to fix them as best I can.
Credits & Permissions
Feel free to use this specific mod how you will, provided it follows the guidelines of the people I have credited. (And make sure to give credit to them as well.)
The Witcher 3 armors and assets are property of CD Projekt Red, and may not be used for any monetary gain.
LadyofPayne's Witcher Pack allows use of the mod, as long as you provide a link.
Thanks to QuenchedSteel for the DA2 Blender export script! And also for helping me troubleshoot my tinting issues. :)
Credit to zzjay (whose texture I used for the default) and Undeadgoblin, whose textures I used as a basis for my own recolorings. (Both also specify no usage for money!) Undeadgoblin is also the texture for the Blood Mage recolor.
Credit to elleung for the Yennefer Recolor and the entire Third Edition!
I also followed this post/tutorial by namikaze to figure out scripts.