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File credits
Thank you to maker of DAI Cinematic Tools. It helped a lot when making this mod :)
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Changelogs
Version v.3.3.4
Fixed a bug
Version v.3.3.3
Northern Lights (v.3.3.3) + Alt visual environments + No vignette
Vignette Remover - Base game - BE - JoH - Descent - Trespasser
Edits:
The Hinterlands
The Storm Coast
Crestwood (Day and Night)
Halamshiral interior
The Western Approach
Exalted Plains
The Fallow Mire
Forbidden Oasis
Skyhold
Emprise du Lion
Val Royeaux
Temple of Mythal
Arbor Wilds
+ Texture changes affect all areas
There was issue with fog in Halamshiral files and I fxed it now
Version v.3.3.2
Edited Crestwood night and Val Royeaux a bit more, otherwise the same as earlier
Version v.3.3.1
Reworked some areas again! Emprise du lion is different compared to v.3.3 Otherwise the same as v.3.3
Version v.3.3
Reworked few areas like: Emprise di Lion, Crestwood day, Hissing wastes, Exalted plain.. etc. Skyhold, Hinterlands, Haven and Stormcoast stay the same as in previous version
Version v.3.1
Reworked some areas
Version 2
Reworked versions that don't cause issues in main game. DLC is still untested!
Version 1
Original upload
Northern Lights
Changes sky textures and a few visual environment settings. Screenshots are taken without any reshade to give a good view of how this looks in game. I recommend gamma level at around 50-60, if you have it a lot higher (like 80, 90), places can look different.
Made with Frosty v1.0.5.9 No clue will this mod work with the latest Frosty alpha build that is available from Frosty discord, I know the latest broke some stuff and textures that used to work fine before are now giving infinite loading times. Do not expect any updates to my DAI mods anymore, it this does not work and you want to use this, go back to previous mod manager version (non alpha build that is available at official frosty site is the version that for sure works with this mod).
○ Compatible with season overhaul mods Let my mod override if there are conflicts
○ You see my mod conflicting with another mod and wonder are they compatible? All important areas are the ones I have screenshots of, they should not get override by anything, other areas are just for removing vignette. For removing vignette I had to edit all DAI levels, if these levels get override, it just means that vignette is visible there. For example for Character Creator, only edits I did there was removing vignette
That being said, texture edits in this mod should not get override either, they are very important for this mod to work and look like in screenshots. I do not know any other mod in Nexus editing these same textures
○ Other possible issues If you noticed that moon has disappeared from the night sky at Crestwood, that is caused by moon retexture and not this mod
The Grey Wardens had Adamant Fortress erected by the dwarves to stand watch over the chasm. The region however became a stark and sad place with unstable purple sands looted with desolate rocky pillars engulfed in steep ridges. At night, the air grows still and the sky is alight with shimmering auroras— the time when darkspawn still come out of hiding.