About this mod
Wear an earring regardless of armor/cutscene/location
- Requirements
- Permissions and credits
This is accomplished through a rather cheaty method of just... putting the Venatori helmet part app on all the other armor appearance files in the game. So, you may have mod conflicts with your other armor mods. Be warned. My .fbprojects are included if you need to make some adjustments.
To use the mod, you need to install the appropriate version of the Venatori earring from chasindcole's mod. If you're a Frosty user who doesn't use DAIMM and Frosty together, the earring .daimod works just fine if imported into Frosty. Load order between the earring mod (if imported) and my mod doesn't matter. If you'd like my mod converted to a .daimod format, feel free to ask.
CURRENT MOD OPTIONS:
- The mod is now for all Inquisitors! You still need to have the appropriate version of chasindcole's mod installed for your Inquisitor, or they're going to have just a Venatori helmet stuck on them at all times. Also... my mod fixes an issue with chasindcole's mod where the shadow from the original helmet is still present with the earring mesh (which can put weird lines on your character's face). This does mean that when your companions wear the Venatori helmet, it won't have a shadow
- If you intend to use the mod for QF/QM, use the appropriate version from "Venatori Earring -Q edited" in the Optional Files section of my mod instead of chasindcole's. That's not 100% necessary for QF, but is for QM/if you want companions to be able to wear the vanilla Venatori helmet
- EM, but the earring is on your character's left side. To use this version, don't use chasindcole's mod. Instead, install my "All Earring" mod along with my "Venatori Earring -EM - Reverse" file. Please endorse Misc Armor Edits. I am not willing to do more mesh edits to achieve the left earring for other Inquisitors. Sorry-- mesh edits are really difficult for me
Unfortunately my mod does conflict with Looted Armor Appearance Fix. I'm willing to make a patch for the two if requested (I basically have one already).
I didn't touch multiplayer armors. If you want those, ask. It's just a lot of pointless clicking for me if it's undesired. I'm lazy.
Screenshot credits...
Enhanced Character Creation
Relaxed Hairstyles
SK Hair Re-texture (Now Trespasser compatible 4k version available)
New makeup with nose blush
Prologue and PJ Replacer for Elf Male
Completed Side Quests EF Mage No Deluxe Content
SK Hair Pack
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SOLAS HAIR:
(Install note: I'm really sorry, but it looks like Nipuni's mod doesn't behave with mine if imported into the Frosty mod manager. If you want to use the two together, you'll need to keep Nipuni's mod as a daimod and launch the game through Frosty. Follow this guide. I'm sorry I do not have a better solution currently.)
Added some optional files that use my base mod to let Solas wear the Ardent Blossom helm 24/7 (including in Haven, Skyhold, and the DLCs). This is intended to be used with Nipuni's mod, which replaces the Ardent Blossom mesh with a mohawk/wig for Solas. Unfortunately, using my mod to give Solas permanent hair (or a permanent flower crown, you do you) independent of equipping the Ardent Blossom helm means the added mesh will clip with other hats, because the game isn't seeing the new mesh as a hair to turn off when a helm is equipped.
On the subject of hats, I've included an optional mod that removes Solas' hat in the Winter Palace and replaces it with the Ardent Blossom helm. If you'd like his party hat to stay, just don't use this addon. (Basically, use the Solas Hair mod without the addon to have him be haired everywhere except the non-Trespasser Winter Palace.)
Like with the base earring mod, you need Nipuni's mod installed to use either one of the 2 versions of the Solas Hair mod. One version just equips Solas with the Ardent Blossom helm, and the other does that in addition to the earring edits from my original mod above. Use one version at a time.
Both versions of the Solas Hair mod edit two bundles (Haven and Skyhold). The hat remover addon edits two bundles for the Winter Palace. If you use Magister's Birthright Amulet for Dorian, the Haven/Skyhold bundles will interfere with Dorian (these areas will load, but Dorian won't have his amulet). I can upload a bundle edit that patches this if it's wanted (tested, works).
Finally! If you've modded in Solas' hooded Trespasser armor, there will be clipping with the hair. Probably. Ask if you want that potentially fixed.