File information

Last updated

Original upload

Created by

Phlunder

Uploaded by

Phlunder

Virus scan

Safe to use

About this mod

Vanilla-friendly retexture of the creatures, armors, and weapons from the Operation: Anchorage DLC.

Requirements
Permissions and credits
CREDITS

xinntao for ESRGAN

Uses various models for interpolation created by the following authors: 

Alsa, buildist, DinJerr, Kingdomakrillic, LyonHrt, nmkd, Twittman, ZaphodBreeblebox

DESCRIPTION

Vanilla-friendly retexture of the creatures, armors, and weapons from the Operation: Anchorage DLC. Done with a combination of AI upscaling using various specialized models and scratch-made texture work. Custom models were used for upscaling the diffuse and normal maps as well as alpha masks for optimal results. Details like stitching, fabric structure, and general surface imperfections are much more defined. Metal surfaces have some wear and roughness to them, but still very close to vanilla. 

Changes from the UFO3P regarding the Strike Team Mister Gutsy's missing alpha mask were carried over. A lot of oversights made by BGS like high quality weapon normals being assigned to the world and not first person model were corrected. Weapons are also using the same full quality texture for both world and first person model now.

The decision was made to use 4K resolution for the Strike Team Sentry Bot's diffuse map. All other textures are 2K and below, depending on the models size and UVs. Its likely that I will make improvements to these textures over time, but for now I am pretty happy with the results. I will apply the optimized workflow and techniques to my previous work when I get around to it.

INSTALLATION

Using Vortex - overwrite if asked. Using MO2 - put it below other mods containing these textures (higher priority).



Be sure to report any problems you may find in the comments!
  翻译: