Turn junk food items into tasty, useful meals at cooking stations. Prepared dishes have also been distributed throughout the Commonwealth. Includes new options for adhesive, addictions, and conversions.
Requirements
This mod does not have any known dependencies other than the base game.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 1.3
Version 1.3 adds Dandelion Wine (inspired by listening to Old World Radio Boston, in memory of Ray Bradbury). See screenshots for cooking station recipe and the heady effects. Three bottles exist in new games: one in the Sanctuary root cellar crate, and the other two are carried by Fahrenheit and Wilhelmina Cabot. I might add Bradbury's Blue Bottle after the CK is out, with random effects (read the short story).
Version 1.3 also distributes more gumdrops for making food paste/adhesive (Doctor Sun has some for good patients, Sheng the Diamond City waterboy sells them now, plus other NPCs have a few).
Also, Takahashi the noodle bot added Brahmin Noodles to the menu. (If you prefer the Brahmin Ramen mod's high octane version, load that mod after Choice Chopped.) Tested, as always. This should be the last update until I learn how to do custom nifs. (Still interested in food makeovers and vintage marketing posters. Collaborators welcome.)
Version 1.2
Yao Guai Roast has vanilla Fortify Melee Damage magnitude of 10 (should be 0.100000). Changed in version 1.1, but then I discovered that Wastelander's Cookbook makes significant changes to YGR, so I removed the override in version 1.2 to remain compatible. My mod item that uses Fortify Melee Damage (Corned Beef Hash) has a magnitude of 0.100000.
When making cooking oil in cooking station, the recipe will now (version 1.2+) scrap oil-containing items (soap, blowtorch, paint, etc). However, when your only oil-containing item left is cooking oil, it will scrap one to make another. This is why I had to change the cooking oil recipe to match the vanilla 3 oil and 1 plastic. Any other recipe had the potential to exponentially increase scrap components.
Version 1.2 also adds food paste to a cafeteria as requested.
Version 1.1
Version 1.1 fixes vanilla Fortify Melee Damage bug in Yao Guai Roast and Corned Beef Hash. Thanks to Rainwhisker for the heads up.
Turn junk food items into tasty, useful meals at cooking stations. Prepared dishes have also been distributed throughout the Commonwealth. Includes new options for adhesive, addictions, and conversions. This mod was released prior to Creation Kit and needs updated to replace vanilla edits with script injection (for maximum compatibility with other mods).