NVIDIA's Vault 1080 mod leads you through a foggy, murky marsh to the ruins of an old church. Bright shafts of light guide you through the shadows to Vault 1080, which contains three large levels of buried secrets and hidden horrors. Uncover the story of a misguided congregation that embraced darkness and sickness in order to survive, and judge for yourself whether monsters deserve salvation.
Features: - New Quest - 4 new areas to explore (marsh, church, cave, vault) - About an extra hour of gameplay
Locating the mod in-game: 1. Track the quest 'Church of the Valley' 2. Objective will point you to a small hut outside of the marsh.
VERSION HISTORY v15 -Removed ghouls getting aggroed from accessing the Overseer's PC -added random loot to Overseer -Minor text fixes -added some collision shapes to meshes without -fixed church door from blocking leaving the church
v14 -Cleaned up the ESP, removing many ITMs and UDRs, clearing other several other unneeded references.
v13 -Fixed objective getting stuck on killing Overseer after he's opened the doors.
v11 -Fixed VATS issue -MANY more furniture options -Minor text fixes -Minor mesh adjustment in Church