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Mod articles

  • Spoiler Hints

    SPOILER Hints to help you while playing this mod

    So here's everything you need to do to get past the puzzle after reading the Welcome Brochure:

    1. Activate the "Ticking Clock" then go to the Vend-O-Matic
    2. Loot Tokens from the "Unattended" Baggage, Launch Pail (floor near the Chem Station), as well as the Chem Station and Stove using the "Transfer" option, then go to the Vend-O-Matic
    3. Repair the Easy Rider Motorcycle, then go to the Vend-O-Matic
    4. Make 5 additional clocks work, one by the couch, one above Mia's picture, one in the bathroom, one above the Chem Station, and the Nicka Cola Clock in the corner by the door to the backroom, then go to the Vend-O-Matic
    5. Repair the Dilapidated Engine, the High Performance Engine, and the Lawnm...

  • List of Known Conflicts

    List of Known Conflicts
    Beantown Interiors Project - Conflict with the Halloween Store - Resolution: Swap the load order.
    The Wallington Refuge - Potential LOD Flicker inside Wallington - No resolution currently.
    Vivid Weathers - Unconfirmed report of occasional CTD's - No resolution currently.

    OTHER:

    - During the Dr. Nick's - Epilogue quest, a small number of users report that activating the workshop in the Custom Player Home is not properly advancing the quest. I believe this is the result of a conflict with an unknown settlement mod that edits the workshop script. The best solution, if you encounter this issue, is to use the console command: SetStage CAD_Epilogue_Quest 40
    ...

  • Non-Spoiler Hints

    Non-Spoiler Hints to help you while playing this mod



    Workbenches can be looted without activating them by selecting the "Transfer" option.

    There are NO quest markers for the Puzzle/Mystery Quest (50 Ways to Die at Dr. Nick's) after reading the Welcome Brochure, so you'll probably want to deselect it as the active quest at that point.

    The "Lucky" Statue will grant a permanent buff if you activate it under the right circumstances. Activating it under the wrong circumstances will give you a clue... and kill you.

    Inoculant - Taking the inoculant will grant you the ability to safely ingest all of the new ingestibles, except "Addict to All." It will also let you safely interact with a number of obje...

  • Quests and How They Start

    Non-Spoiler List of Quests and How They Start

    Quests: In Order of Availability

    50 Ways to Die at Dr. Nick's: (Puzzle/Mystery Quest)
    Start - AutoStarts when you load your game

    Barking Bad:
    Start - Talk to Dr. Nick at any time

    Settling an Old Score:
    Start - Talk to Mia after receiving "Another Clue" from the Vend-O-Matic in the Puzzle Quest

    Good Screws, Everyone:
    Start - Talk to Farnsworth after unlocking the Back Room at Dr. Nick's

    The Projects - Part I:
    Start - AutoStarts after completing Good Screws, Everyone. Will not progress unless or until you have completed Barking Bad

    Physician, Heal Thyself:
    Start - AutoStarts after completing The Projects -...

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