This mod makes pulse grenades do massive damage to robots like turrets, synths and other automatons while leaving non-robots unharmed. Pulse grenades will now also stun people in power armor for a variable amount of time.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
Do whatevs, literally took me like an hour to make the mod so I won't lose any sleep.
File credits
My friend for giving me the idea to make this mod in the first place.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
I never quite understood the role of pulse grenades in the vanilla game, they aren't as strong as plasma grenades (a seemingly more common resource, at least for me), and they're definitely not as plentiful as frag grenades. They're honestly useless, this mod aims to fix that. Now, pulse grenades have a very particular use, frying those dirty and annoying robots. These new and improved grenades will pretty much instantly kill all robotic enemies, and it will also force the joints in power armor to lock up, effectively stunning anyone in them for a time, all while leaving flesh completely and totally unfried.
This mod alters the existing pulse grenades to have these effects, no standalone grenade is added by this mod.
This mod SHOULD work with any robotic enemies added by DLCs or mod.
WARNING: If you have the Mister Sandman perk, this will instantly kill any sleeping NPCs. As far as I can tell, this is impossible to avoid. Even healing weapons will instantly kill sleeping NPCs.