I was CRANKY as hell when I found out what the Prototype Gauss Rifle handles like. So I made a Standalone one that is a little more familiar (Requires Prototype Gauss Rifle)
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Not my assets. Go Nuts. A mention would be nice though.
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22/09/2021 - This mod has been abandoned - CBF'd fixing it
I wanted the Prototype Gauss Rifle to feel more like the Gauss Rifle from 3 and New Vegas which we all know and love so I made some adjustments to a standalone weapon (You can still use the regular cranking one):
1: Changed the Animations to Assault rifle - and added a mag (Same as Vanilla Gauss Mag) 2: Ammo Capacity Changed to 1, reload after every shot, just like Todd used to make 3: Tripled the Base damage so it doesn't lose power. 4: Altered the Mesh and put the crank on the other side
Can be obtain either by: Console commands: "player.additem xx000f99 Chemistry Station - Utility. For 4 caps xdddddd
Known Issues: Anims don't perfectly line up - hoverhanding the foregrip and telekinetic reloading.
THIS MOD CONTAINS NO PIRACY, YOU NEED HAVE THE PROTOTYPE GAUSS RIFLE MASTERFILE FIRST.