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Created by

Captainoob

Uploaded by

Captainoob6

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About this mod

I was CRANKY as hell when I found out what the Prototype Gauss Rifle handles like. So I made a Standalone one that is a little more familiar (Requires Prototype Gauss Rifle)

Permissions and credits
22/09/2021 - This mod has been abandoned - CBF'd fixing it

I wanted the Prototype Gauss Rifle to feel more like the Gauss Rifle from 3 and New Vegas which we all know and love so I made some adjustments to a standalone weapon (You can still use the regular cranking one):

1: Changed the Animations to Assault rifle - and added a mag (Same as Vanilla Gauss Mag)
2: Ammo Capacity Changed to 1, reload after every shot, just like Todd used to make
3: Tripled the Base damage so it doesn't lose power.
4: Altered the Mesh and put the crank on the other side

Can be obtain either by:
Console commands: "player.additem xx000f99
Chemistry Station - Utility. For 4 caps xdddddd

Known Issues:
Anims don't perfectly line up - hoverhanding the foregrip and telekinetic reloading.

THIS MOD CONTAINS NO PIRACY, YOU NEED HAVE THE PROTOTYPE GAUSS RIFLE MASTERFILE FIRST.
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