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vizibal

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vizibal

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About this mod

Makes Vault-Tec Workshop lights warmer and brighter.

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Makes Vault-Tec Workshop lights warmer and brighter. Single panel lights are suitable for 2x2, double panel for 3x3 sized rooms, the square light is adjusted for 2 stories tall halls.

Corrects the origin of the light, so it is emitted from the object, not from below.

Fixes the glow bug of fluorescent lights (similar to this mod: Vault-Tec Workshop Lights Glow Fix)

Unfortunately I couldn't make the lights to snap properly, but I found this method to place them precisely:
  • Place the light in an approximate position
  • Get the ID of the light by clicking on it while the console is open, then close the console
  • Store the position and rotation of a nearby vault module (one with a floor part) with Place Everywhere
  • Copy the stored position and rotation data onto the lamp
  • Type this command into the console: modpos x 128; modpos y -128; modpos z 208; setangle z 90
  • These coordinates are relative to the closest module to the south-east. Adjust z position and angle for different lights.

The screenshots were made in my updated Vault 88 settlement (get the blueprint here) with the Decent Plus ENB.
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