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File credits
A huge thanks goes out to Castell for making this all possible. His work on making the meshes, textures, getting it rigged, and implementing this made it so that we could actually get this out and release it. Without that, this would never have happened. Thanks to Nakiosan for work on tweaks to the mesh and for providing the screenshots used here. A thanks to Wanamingo for a number of texture, plugin, and implementation tweaks and fixes. Thanks to Deadpool2099 for texture and mesh fixes uncountable. Another big thanks to Gambit77 for help with a number of plugin and mesh issues. And finally thanks to each and every member of Team F4NV that helped with bug testing or bug reports along the way!
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Perhaps upon starting to play Fallout 4 you may have noticed the newest iteration of Combat Armor, and how this new armor differs from previous entries in the series. While the look of a part-human/part-armoured vehicle hybrid is certainly interesting, more than a few folks may find themselves pining for Adam Adamowicz's design which showed up in Fallout 3 and Fallout: New Vegas.
If that sounds like you, we have something that might just scratch that aesthetic itch!
Overview:
The Classic Combat Armor is a fully-featured armor, featuring Light, Medium and Heavy versions, and supports stock armor mod functionality right out of the box! Balance-wise, the Classic Combat Armor is statistically identical to the original in all ways, and is only different in how it looks! It comes in the following color and camouflage schemes:
Army
Navy
Urban Camo
Woodland Camo
Gobi Campaign Camo
Winterized
Shadowed
Brotherhood of Steel
Railroad
Enclave
Minutemen
Vault-Tec
Talon Company
Reilly's Rangers
This Standalone armor, which will add this version of Combat Armor to the game world alongside the stock Combat Armor, and using an LL script will give both an equal chance of turning up on enemies and at all fine apparel vendors in the Boston area. Please note that if this mod is added and then a previous saved game is loaded, this may result in it taking some time for it to propagate across various vendors and enemies and start to spawn in.
Also included are Bodyslide files for the outfit, so tweaks for custom body types can be made!
Installation:
Automatic: Install with NMM. Manual: Extract its contents, drop in your Fallout 4 "Data" folder, then activate the ESP plugin in your load order in the Fallout 4 Launcher.
Compatibility:
This standalone should be compatible with most anything since it uses a script to add it to the LL, however this isn't a guarantee, and there may be odd incompatibilities with other mods.
Credits:
Castell - for the original idea, meshes, textures, rigging and implementation. Send him some kudos - without him absolutely none of this would have been possible! Nakiosan for some awesome screenshots. Wanamingo for texture fixes, mesh fixes, plugin fixes, implementation.