About this mod
My solution to National Park Visitor's Center. Easily defensible. Only Transfer Settlements & Far Harbor required. Now updated with Transfer Settlements V1.45.
- Requirements
- Permissions and credits
This 'Fort has -
- 172 Defense
- 20 Beds
- 24 Water (Better Generators )
- 21 Food
- 3 Stores.
- All crafting workbenches.
Required Mods
Transfer Settlements
Recommended Mods
Better Vendor Stalls
Better Generators
Longer Power Lines
Clean Beds
Additional Fort National Notes
Clear the ground floor and around the main building.
Installation
The folder needs to be extracted and placed in your 'Transfer Settlements' folder. 7zip
/Steam/SteamApps/Common/Fallout4/Data/F4SE/plugins/TransferSettlements/blueprints/
If you like this design could you hit that little 'Endorse' button for me? I would really appreciate it. :)
None of my blueprints are designed to be pretty... :)
What they are designed to be is to not require all DLC, two mods maximum required, easily defensible,
stay within the 'Vanilla' game budget and have everything you need.
Abernathy Farm
Bunker Hill
Coastal Cottage
County Crossing
Covenant
Croup Manor
Egret Tours Marina
Finch Farm
Graygarden
Greentop Nursery
Hangman's Alley
Jamaica Plain
Kingsport Lighthouse
Murkwater construction site
Nordhagen Beach
Oberland Station
Outpost Zimonja
Red Rocket Truck Stop
Sanctuary Hills
Somerville Place
Spectacle Island
Starlight Drive-In
Sunshine Tidings Co-op
Taffington Boathouse
Tenpines Bluff
The Castle
The Slog
Warwick Homestead
Temujin's Forts & Castles (All original game + DLC settlements blueprint pack)
Spectacle Gentleman's Club
Far Harbor
Dalton Farm
Echo Lake Lumber
Longfellow's Cabin
National Park Visitor's Center
Nuka-World
Nuka-World Red Rocket