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PhlunderUploaded by
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About this mod
A more streamlined, vanilla-friendly, standalone sorting solution.
- Requirements
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DLC requirements
DLC name Automatron Wasteland Workshop Far Harbor Contraptions Workshop Vault-Tec Workshop Nuka World Nexus requirements
Mod name Notes Unofficial Fallout 4 Patch Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permission This mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
naugrim04 for FROST Survival Simulator
Neanka and Valdacil and Old Nick and ParasiteX and sekoms for DEF_UI
Unofficial Patch Project Team for Unofficial Fallout 4 PatchDonation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Russian
- Mandarin
- German
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Translations available on the Nexus
Language Name Mandarin Author: JettLand Simplified Sorting (CN) German Author: tetq Simplified Sorting - German Russian Author: Phlunder Simplified Sorting - RU Russian Author: Ashros Simplified Sorting (russian translation) Russian Author: evilsky FROST Simplified Sorting (RUS) - Changelogs
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Version 107
- updated for Lunar Fallout Overhaul 107
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Version 102a
- updated for Lunar Fallout Overhaul 102a
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Version 101a
- updated for Lunar Fallout Overhaul 101a
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Version 100
- updated for Lunar Fallout Overhaul 100
- forwarded a missing UFO4P change to the Vault-Tec Lab Coat into the patch
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Version 99.2
- updated for Lunar Fallout Overhaul 99.2
- fixed Encounter Zone BostonAirportZone [ECZN:00084AB1] having a negative Max Level of -126
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Version 96a
- updated for Lunar Fallout Overhaul 96a
- carried over all changes from the main Simplified Sorting plugin
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Version 91b
- updated for Lunar Fallout Overhaul 91b
- the Marine Wetsuit is now correctly considered under armor, not full armor (change from the next Simplified Sorting update)
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Version 89
- merged some missed INNR changes from the main Simplified Sorting plugin into the patch
- no further edits for compatibility with version 89 necessary
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Version 2.2
- covered one missed instance of the Silver Submachine Gun
- carried forward all changes from UFO4P 2.1.4
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Version 2.1
- another small pass on previous UFO4P changes that I missed or that just weren't documented
- carried forward all changes from UFO4P 2.1.3
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Version 2.0
- transparent update, no changes required for external patches
- reimplemented some of the layout fixes within action script code
- the quick loot menu is now left aligned like every other menu for better visual consistency with icons
- new hand-made weapon icons which are lighter and display better (work in progress!)
- fixed slight vertical icon offset in quick loot menu (DEF_UI bug)
- fixed broken icon references in the Pip-Boy favorite menu, it will no longer show question marks (DEF_UI bug)
- fixed Disciples Strapped Right Leg being considered as left leg
- fixed Marine Wetsuit being considered as full armor instead of under armor
- fixed Mining Helmet not using UFO4P INNR with color variations, a custom ruleset was created for it
- added tag for the unique minigun Ashmaker, given to the player by Fahrenheit (quest alias)
- carried forward all changes from UFO4P 2.1.2
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Version 0.55p17
- changed some vanilla misc scrap items to the crafting ingredient category, as FROST changes their purpose
- carried over all changes from the main Simplified Sorting plugin
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Version 0.55p16
- NukaColaBottlecapAdder magic effect substituted the Bottle Cap with a Nuka-Cola Bottle, it will now give nothing instead
- use Fill'em Up Again (Dynamic Bottle Recyclation) as a properly working, patch-free solution for bottle recycling
- aaGasmaskFilterPlaceholderPerk had no description and wasn't hidden, creating a blank entry in the perk list
- aaPlayerNightDaySneak had no description and wasn't hidden, creating a blank entry in the perk list
- LCharFeralGhoul lacked the proper leveled list calculation flags (UFO4P 2.0.0)
- LCharSynth was missing its "Calculate from all levels <= player's level" flag (UFO4P 2.0.0)
- LLI_Raider_Weapons was missing its "Calculate from all levels <= player's level" flag (UFO4P 2.0.1)
- LCharStingwing lacked the proper leveled list calculation flags (UFO4P 2.0.3)
- LCharViciousDog lacked the proper leveled list calculation flags (UFO4P 2.0.4)
- SuperMutantSuicideChains_Playable was missing its "playerCannotEquip" keyword (UFO4P 2.0.4)
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Version 0.55p15
- fixed negative Fungal Purge effects scaling with Medic and Chemist perks
- fixed Armored Alliance Fatigues making the Pip-Boy invisible in first person
- encFeralGhoul04 had a Protected instead of Respawn flag (UFO4P 1.0.4)
- EncRaiderDogTemplate was missing its Respawn flag (UFO4P 2.1.1)
- LvlScavengerAggro768 was missing its Respawn flag (UFO4P 2.1.1)
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Version 0.55p14
- Simplified Sorting 1.9 (included)
- improved TerminalMenu.swf additions to reliably match and hide prefix and suffix tags, this should now work globally for cases of full item names in terminals
- reverted some unwanted DEF_UI changes to the BarterMenu.swf, namely the caps transfer value is now again bold font and centered in its frame
- removed a duplicate space character in the Workshop.swf submenu description separator
- carried over all the latest changes from UFO4P version 2.1.1
FROST Simplified Sorting 0.55p14
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.9 (included)
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Version 0.55p13
- Simplified Sorting 1.8 (included)
- the maximum amount of visible notifications has been doubled from 2 to 4 (Thanks to Havredave!)
- removed the overwrite name from LL_Lunchbox_25 [LVLI:0024944F] so Vault-Tec Lunchboxes don't show up as "Lunchbox" without tag in vendor inventories (Thanks to Ceveth!)
- added a rule for the mod attachment slots of Western Revolvers from the Nuka-World DLC so they are tagged as revolvers, not pistols (Thanks to thuulion!)
- carried over all the latest changes from UFO4P version 2.0.9
FROST Simplified Sorting 0.55p13
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.8 (included)
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Version 0.55p12
- Simplified Sorting 1.7 (included)
- the regex replace methods to hide tags were simplified and rewritten to work with translations
- Book Return Machine and Nuka-Cade reward entries will now hide tags
- the repair failed (missing components) workshop message will now hide tags
- added tags to the Cambridge Polymer Labs quest sample substitution names (after the samples are scanned)
FROST Simplified Sorting 0.55p12
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.7 (included)
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Version 0.55p11
- Simplified Sorting 1.6 (included)
- notifications for chem addiction that display the full item name will now hide the tag
- further refinement for item categories, less items are considered quest items, for example a holotape tied to a quest will still have the holotape icon
- only misc or ingestible items that are important not to use, discard, scrap or sell have the quest tag
- all tokens have the currency (bottle cap) icon now, including Subway Tokens and Book Return Tokens
- all bottles that are in the formlist "HC_FillableWaterBottlesList [FLST:00249F56]" have the bottle tag now, including the Lab Bottle (often overlooked)
- the unique Automatron item Protectron's Gaze, carried by the Mechanist, was given a proper overwrite name and tag
- the UFO4P naming change for Brotherhood of Steel armor/clothing was applied to unique items and INNR rulesets ("BOS" -> "BoS")
- minor grammar and capitalization fixes for a few items the UFO4P doesn‘t cover (for example "Supermutant‘s Orders" -> "Super Mutant‘s Orders")
FROST Simplified Sorting 0.55p11
- Perfectly Preserved Pie has several food buffs in FROST, so it was given the (I6FOD) tag instead of (I5FSV), the latter is for survival food with no additional buffs
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.6 (included)
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Version 0.55p10
- Simplified Sorting 1.5 (included)
- removed tags from the perk record group, those only created unnecessary conflicts with important base game records
- removed my edited LevelUpMenu.swf from the archive as the regex method to hide tags in that interface is no longer needed
- reverted some naming convention changes I overlooked to vanilla (like numbering for magazines)
- new icon for full armor
- carried over all the latest changes from UFO4P version 2.0.8
FROST Simplified Sorting 0.55p10
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.5 (included)
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Version 0.55p09
- Simplified Sorting 1.4 (included)
- all DEF_UI SWF files have been revised to fix unwanted layout changes and offsets in relation to other interface segments for a much better overall layout consistency
- this was a huge amount of work, but was done without directly touching the action script code of DEF_UI to avoid incompatibility or other resulting issues
- major revision and restructuring of item categories and tags, more streamlined than before, redundant item categories have been removed and merged with others where it made sense
- the lyrConf.xml regex methods for Pip-Boy rollups are now much more flexible
- updated my included icon library DEF_UI Iconlibs Rescaled and Fixed to version 1.6 (not yet released as standalone)
- carried over all the latest changes from UFO4P version 2.0.7
FROST Simplified Sorting 0.55p09
- carried over all changes from the main Simplified Sorting plugin
- grammar and formatting fixes for a few FROST specific items
- Simplified Sorting 1.4 (included)
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Version 0.55p08
- Simplified Sorting 1.3 (included)
- only external requirement is the UFO4P now, DEF_UI is included completely with further improvements, like dynamicly hidden tags for quest notifications in the HUD and Pip-Boy interface
- an updated Translate_en.txt file exported from the games latest BA2 archive with merged DEF_UI strings is now included, making the DEF_UI F4SE translation plugin unnecessary
- improvements and minor fixes to the lyrConf.xml regex rollups, normal aid items (mainly cures) are now sorted into "Chems and Cures" so they don't clutter up the main aid tab
- updated my included icon library DEF_UI Iconlibs Rescaled and Fixed to version 1.5
- carried over all the latest changes from UFO4P version 2.0.6
FROST Simplified Sorting 0.55p08
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.3 (included)
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Version 0.55p07
- Simplified Sorting 1.2 (included)
- now includes fixes for visible tags in DEF_UI for the following interface files: ButtonBarMenu.swf, ExamineConfirmMenu.swf, ExamineMenu.swf, HUDMenu.swf, LevelUpMenu.swf, MessageBoxMenu.swf and Workshop.swf (with permission from Neanka)
- these fixes work for all sorting mods, but are only tuned for the english version of the game and 16:9 resolution ratio (for now)
- Blood Packs now have their own icon and are sorted into Ingredients in the Pip-Boy
- X-111 Compound is now is now tagged with rad cure icon
- minor fix to item name of Ice-Cold Nuka-Cola Cherry (changed to vanilla name "Ice-Cold Nuka-Cherry")
FROST Simplified Sorting 0.55p07
- carried over all changes from the main Simplified Sorting plugin
- Simplified Sorting 1.2 (included)
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Version 0.55p06
- Simplified Sorting 1.1 (included)
- the SWF files included in the last version were from a wrong working folder, the ones included now are built with the latest SWF files extracted from the vanilla BA2 archives
- fixed visible tags in all other interface instances now as well, but this requires me to include some main files of DEF_UI and HUDFramework, and I have to wait for permission to do this
- included an INI file which should be loaded together with the Simplified Sorting ESP that automatically applies the recommended settings for all interfaces in the game
FROST Simplified Sorting 0.55p06
- no changes
- Simplified Sorting 1.1 (included)
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Version 0.55p05
- Simplified Sorting 1.0 (included)
- this version gets rid of all external dependencies, and includes my own AIO sorting solution made from scratch, my icon library, own regex and XML configurations and tweaks to some SWF files
- Simplified Sorting is a vanilla-friendly sorting mod that doesn't change naming conventions, doesn't include useless bloat or personal tweaks, but does carry over all UFO4P fixes
- the weapon tagging module is completely conflict free and uses only vanilla keywords and a filtered ruleset for detection of all weapons (also modded) without the need for patches
- example for extended functionality of weapon module: if you add a rifle stock to a pipe revolver, pipe pistol or bolt-action, it will become a rifle, if you add a scope to a hunting rifle, it will become a sniper rifle
- a few things are covered that no other mods include: overlooked unique vanilla weapons, single bottlecaps and all unique DLC weapons and armor
- the sorting allows even huge inventories to be sorted on full non-filtered view, meaning all items of the same type stay together because of type-specific tagging
FROST Simplified Sorting 0.55p05
- the patch now uses Simplified Sorting's tags and keywords
- added tags to all crafting menus
- fixed the leveled lists so aid containers and survivors don't drop components of Antiseptic and Cloth, but the misc item counterpart instead, the components are only used for workshop internals
- fixed a few grammar mistakes in item names
- removed the note pickup sounds from all notes that have a burned book as a model
- Simplified Sorting 1.0 (included)
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Version 0.55p04
- Version 0.55p04
- corrected EITM - Object Effect for Ghoul Mask to aaEnchTempInsanityGhoul "Horrific Apparel" [ENCH:0E2F8BF1]
- corrected DESC - Description for Ghoul Mask
- corrected Data - Value of Ghoul Mask to 5
- corrected EFID - Base Effect for Fungal Purge to RestoreHealthFood (thanks to devilon for pointing this out!)
- removed DAMA - Resistances dtRadiationExposure [DMGT:00060A85] from Ghoul Mask
- added WeaponTypeMelee1H [KYWD:0004A0A4] keyword to Ripper
- added [Melee] (Unique) tag to Leveled Item Pale Horse (Kremvh's Tooth)
- added about a hundred missing ITMNoteUp [SNDR:001D4C0F] pickup sounds for every note in FROST
- Version 0.55p04
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Version 0.55p03
- Version 0.55p03
- the patch now uses the dn_CommonMelee Instance Naming Rules of Radrose Usability Enhancements
- that means dynamic tagging for melee weapons is limited to [Melee], [Large Melee] and [Unarmed]
- added (Magazine) and (Bobblehead) tags to all perks that are changed by FROST
- added [Mask] tag to Ghoul Masks
- carried over a ton of UFO4P fixes regarding pickup, drop, eating and crafting sounds
- there is no UFO4P dependency because of these carried over fixes
- Version 0.55p03
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Version 0.55p02
- Version 0.55p02
- corrected tag (Grenade) Molotov Cocktail to {Grenade} Molotov Cocktail
- carried over DESC - Description for {Grenade} Toxic Cocktail
- added {Mine} tag to Flash
- added _WeaponCaliber_Fusion [KYWD:0700086D] keyword to Preston's Laser Musket
- added _WeaponMeleeClass_Powered [KYWD:07000957] keyword to Mr. Handy Buzz Blade
- added AWKCR suggested missing Object Template to Flare Gun
- added _WeaponMeleeClass_Sword [KYWD:07000952] keyword to torch as it has a WeaponTypeShishkebab [KYWD:00225768] keyword and I want to keep AWKCR tagging
- added _WeaponCaliber_Plasma [KYWD:07000878] keyword to Plasma (InfiniteAmmo)
- added _WeaponCaliber_.45_Auto [KYWD:07000869] keyword to Combat Rifle (InfiniteAmmo)
- added _WeaponCaliber_Fusion [KYWD:0700086D] keyword to Laser (InfiniteAmmo)
- added _WeaponCaliber_5.56x45mm_Nato [KYWD:0700087B] keyword to Assault Rifle (InfiniteAmmo)
- added _WeaponMeleeClass_Club [KYWD:07000955] keyword to Board (Insane)
- added _WeaponMeleeClass_Sword [KYWD:07000952] keyword to Pale Horse
- added _WeaponMeleeClass_Powered [KYWD:07000957] keyword to Ripper (Test)
- added _WeaponMeleeClass_Powered [KYWD:07000957] keyword to Ripper (Custom)
- added missing INRD - Instance Naming record dn_Clothes [INNR:0020DE44] and _ClothingClassMilitary [KYWD:0700081A] to Squire‘s Uniform
- added missing INRD - Instance Naming record dn_Clothes [INNR:0020DE44] and _ClothingSlotHat_Slot30 [KYWD:0700080D] keyword to Kid‘s Baseball Cap
- both of the above items should be accessible in FROST so they are included
- Version 0.55p02
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Version 0.55p01
- Version 0.55p01
- carried over Object Bounds changes in FROST for [Meat] Dog Meat
- the (Food) tag should now only be applied to ingestible items that obviously give you positive effects, given away by the item name
- changed a lot of meat based food items from (Food) to [Meat] tag so they don‘t give away if effects are positive or negative
- all prewar items are now tagged as [Prewar] irradiated (new in FROST) or not
- the same was done with the (Food) tag for FROST added cooked prewar ingestibles, should be obvious that they have a positive effect after being cooked
- corrected Object Bounds for [Nuka] Nuka-Cola
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Nuka-Cola
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Nuka-Cola Quantum
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Nuka-Cola Cherry
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Ice Cold Nuka-Cola
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Ice Cold Nuka-Cola Cherry
- removed HC_SustenanceType_QuenchesThirst [KYWD:00000884] from [Nuka] Ice Cold Nuka-Cola Quantum
- renamed [Chem] Psycho Tats to FROSTs [Chem] Psychotats
- renamed [Chem] Psycho Buff to FROSTs [Chem] Psychobuff
- renamed [Chem] Mentats Grape to FROSTs [Chem] Grape Mentats
- kept the (Aid) tag of Mystery Spit for now, because the tag shouldn‘t give away that it has effect aaSanityRemoveEffect "Damage Sanity" [MGEF:0D066EC2]
- changed [Quest] Mysterious Serum to (Aid) Mysterious Serum for the same reason
- Version 0.55p01
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CREDITS
Neanka, Valdacil, Old Nick, ParasiteX and sekoms for DEF_UI
Unofficial Patch Project Team for Unofficial Fallout 4 Patch
DESCRIPTION
This originally started as a sorting patch for FROST, but with the horrible state of sorting mods for Fallout 4 I felt the need to make my own standalone sorting solution. The goal was a more streamlined, vanilla-friendly sorting mod that covers the whole game and all DLCs with a single plugin. I also wanted to get rid of the need to use AWKCR as it just contains too much unnecessary bloat.
In addition to the features of the main plugin listed below, Simplified Sorting includes my icon library DEF_UI Iconlibs Rescaled and Fixed, many layout fixes for the DEF_UI interface files, action script additions to hide tags where there's no icon support, custom regex rollups, a merged translation file to get rid of the F4SE requirement and an INI loaded with the main ESP that automatically applies the necessary settings for all interfaces.
Features of Simplified Sorting:
A standalone version of Simplified Sorting for those who don't use FROST is available in the optional files.
REQUIREMENTS
INSTALLATION
Load order example for Simplified Sorting and FROST:
NOTES
Simplified Sorting is not compatible to AWKCR or VIS, it replaces them completely. You should still be able to load AWKCR above Simplified Sorting if you have other mods that require it.
The way FROST works makes it impossible to have 100% coverage regarding tags and sorting from the start, as instance naming rules just work on newly spawned items. As you load a premade save in FROST, some armor and weapons will have no tags until you update them either by dropping and picking them up again or modifying them in the workbench.
Be sure to report any problems you may find in the comments!
Neanka, Valdacil, Old Nick, ParasiteX and sekoms for DEF_UI
Unofficial Patch Project Team for Unofficial Fallout 4 Patch
DESCRIPTION
This originally started as a sorting patch for FROST, but with the horrible state of sorting mods for Fallout 4 I felt the need to make my own standalone sorting solution. The goal was a more streamlined, vanilla-friendly sorting mod that covers the whole game and all DLCs with a single plugin. I also wanted to get rid of the need to use AWKCR as it just contains too much unnecessary bloat.
In addition to the features of the main plugin listed below, Simplified Sorting includes my icon library DEF_UI Iconlibs Rescaled and Fixed, many layout fixes for the DEF_UI interface files, action script additions to hide tags where there's no icon support, custom regex rollups, a merged translation file to get rid of the F4SE requirement and an INI loaded with the main ESP that automatically applies the necessary settings for all interfaces.
Features of Simplified Sorting:
- single plugin, no external dependencies other than the UFO4P
- zero changes to base game records other than added tags and keywords
- untouched vanilla naming conventions
- streamlined grouping and tags, inspired by the vanilla game
- tab and rollup configuration that keeps frequently used items on top and excluded
- filtered INNR rulesets for dynamic detection of weapons and armor
- conflict free weapon tagging system that uses vanilla keywords for detection
- dynamic detection of weapon attachments that change tag and icon accordingly
- minimal amount of added keywords for armor and clothing where it was necessary
- includes many missed generic and unique items other sorting mods still don't cover
A standalone version of Simplified Sorting for those who don't use FROST is available in the optional files.
REQUIREMENTS
- Unofficial Fallout 4 Patch by Unofficial Patch Project Team
INSTALLATION
Load order example for Simplified Sorting and FROST:
- Unofficial Fallout 4 Patch.esp
- Simplified Sorting.esp
- FROST.esp
- FROST Simplified Sorting.esp
NOTES
Simplified Sorting is not compatible to AWKCR or VIS, it replaces them completely. You should still be able to load AWKCR above Simplified Sorting if you have other mods that require it.
The way FROST works makes it impossible to have 100% coverage regarding tags and sorting from the start, as instance naming rules just work on newly spawned items. As you load a premade save in FROST, some armor and weapons will have no tags until you update them either by dropping and picking them up again or modifying them in the workbench.
Be sure to report any problems you may find in the comments!