Sets near fog distance to 0, which brings it right up to the player. No more moving fog line. Also helps fill in some boring scenes in a similar way to godrays.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
Do whatever you want with it, it didn't take that long to make.
File credits
Memes
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Changelogs
Version 1.2
Tweaked lighting and fog data in the exterior plugin. Fog is slightly less blue in clear weather.
Clear weather now has fog at night, creating ambient lighting in the same way godrays would.
Interior plugin uploaded. This version is new and as I play through the game with it, very likely to change. Some cells potentially need to be hand tweaked.
Version 1.1
Removed interior edits. (Very few interiors used weathers, but this mod won't change them anymore)
Removed any unchanged weathers. (Some weathers aleady had near fog set to zero)
**This is a fan made modification made with unofficial tools. Use this at your own risk, and back up all save files and mods before using.**
What this mod does
In vanilla fallout 4 fog usually starts a few feet in front of the player. In some weathers and interior cells, this makes a noticeable line of fog that moves with the player. This was done in order to not wash out the image directly in front of the player.
This mod sets the distance that near fog starts to zero. The only downside is that the image can become washed out. Personally, I think the game needed a little bit of washing out if you had godrays disabled.
¡Load Order and Compatibility!
If you use Calamity Weathers use this mod INSTEAD. My exterior plugin is not required. Thank you DaBlake for making the patch.
The exterior plugin edits all weathers. Because of this, it has some major compatibility issues with some big mods that many people use, such as Vivid Weathers and True Storms.
The interior plugin edits all cells, which makes it incompatible with other interior lighting mods.
The exterior plugin only edits a few values on each weather and can easily be made by using Automation Tools The interior file is slightly more complex, but it's still not hard to make if you are familiar with FO4edit