SimHomestead - a Sim Settlements add on_RU
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Version4.8a
- Original File
- Download:
- Manual
About this mod
Translation of fashion on the Russian language.
Homesteaders - settlers willing to invest a little more time and energy in their homes. There has been a certain stability brought to the Commonwealth, and the homesteaders are looking to rebuild more than simple shacks and rickety wooden structures.
- Requirements
- Permissions and credits
and Far Harbor DLC
NOTICE: v4.0+ now requires Far Harbor DLC
Contents (Newest changes in yellow)
New Settlement Leaders:
- Honest Dan (WIP - Unfortunately, since Bethesda "killed him off" after his quest line he's non-functional ... for now.)
New Interior Plots:
- Agricultural Hydroponics Farm - produces 3/9/15 food at a cost of 2/4/6 power
- Commercial Brothel (Choice Only plan - won't randomly build)
- Commercial "Prime Meats" - Butcher L1 (Custom Meat & BBQ Vendor)
- Commercial "Bar None" - Bar L1 (Custom Bar Vendor w/a few signature cocktails)
- Industrial "Water Recycler" - L1 provides 33% purified water, L2: 66%, L3: 100% ( Reduced Power costs for L2 and L3 slightly)
- Industrial "Glass Recycler" - Produces mostly glass, some crystal, some ceramic, and rarely fiber optics.
- Industrial "Explosives Lab" - Produces some Molotov Cocktails, a few grenades and some experimental explosives for settlement.
New Homes:
- 2 Brick Houses (13 Level 1 variants, 4 Level 3 variants)
- Park House w/Gardens
New Shops:
- Masonry Store (General Vendor)
- Butcher L1 (Custom Meat & BBQ Vendor), Deli L2 (Custom Deli Vendor w/14 new food items!)
New Industrial:
- Gravel Pit (Provides cement and occasional rare minerals)
New Martial:
- 2x2 Heavy Tower (Beta L3) -- Beta: Missile Turrets should be plot powered, let me know if settler never uses mounted minigun
- 2x2 Gatehouse (L1/L2)
- 1x1 Sniper Tower
New Recreational:
- Interior Brothel
- Roman Bath (L1) -- Added Roman Bath L2 - slowly heals rads and health
- Aquarium
- Requires a little bit more food than a Residential plot (to feed the creatures) but provides a little meat: Angler, Haddock, Mackerel, Hermit Crab, Fog Crawler.
- Random aquarium creatures and occasional floating dead fish.
New Agricultural:
- Fish Farm (Provides Mackerel, Haddock, and Prawns and Hermit Crab meat).
- New Recipes: Seafood Chowder, Prawn Kabob,Haddock Kabobs, Grilled Haddock, Braised Mackerel
- Level 3 Adds Custom Fishmonger Vendor
- Harvestable Fish Nets
- Fishmonger sometimes sells Fish Bones, Fish Glue and Fish Fertilizer
New VIP Stories: 0
New Craftable:
Harvestable Fish Nets - Provides Mackerel, Haddock, and Prawns and Hermit Crab meat
Building Features
Settler Navigation: Yes
Construction Stages: Yes
Randomized Clutter: Yes
Randomized Interiors: Yes
Miscellaneous
Modder Props:
- Mortar Mixer
- Haddock Kabob
- Prawn Kabob
Future Plans/Ideas:
- Apiary - bee farm - honey/sugar/recipes
- Rain Catcher Water Plant
- Recreational Park/Garden
- Auto/Motorcycle Repair Shop
- Home Furnishings Store
- Bakery/Food processing related
- Undertaker - gather and auto-loot settlement bodies, place loot in container
- ???
Thanks to:
- kinggath - for awesome Sim Settlements addon
- robotten- Snappy Housekit