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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
FX0x01 for the Steyr AUG A1 mod and for granting permissions
kjh1222b (aka Outlawer) for the Battlefield 4 armors used in the screenshots. Found in the "Outlawer's Fo4 Outfit Pack" thread on Gunetwork.org
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Changelogs
Version 2.4
Fix for the Silver Shroud Submachine Gun. The Silver Submachine Gun is now replaced
Version 2.3
Changed the in-game name to "AUG A1"
Version 2.2
Adds new modcols. Replaced weapons will spawn with random modifications
Adds plugins that keep the leveled list injection script
Version 2.1
FOMOD installer uploaded
Added a plugin that is compatible with VIS-G. It will use VIS-G icons and sorting
Version 2.0
No longer takes up space in load order. Renames esp to AUG-A1.esp and overwrites the original plugin. Contains all records from the original plugin. FX0x01's Steyr AUG-A1 weapon mod still required for assets. Select yes when asked to overwrite
Attempts to remove scripted LL injection, but a new game is required to see this take effect
Version 1.0
Main file added
About
Replaces all vanilla submachine guns with FX0x01's awesome AUG A1 weapon mod
Replaced weapons will spawn with the following modifications:
All replaced weapons will be named "AUG A1" in-game
All replaced weapons will spawn with the basic Automatic Receiver
All replaced weapons will spawn with the Standard Stock
All replaced weapons will spawn with the Standard Barrel
Replaced weapons will spawn with a random magazine (Standard, Standard Quick Eject, Medium, Medium Quick Eject, P-Mag, P-Mag Quick Eject)
Replaced weapons will spawn with a random sight (Standard Scope, ACOG, Aimpoint Micro T-1, Aimpoint T-1, Barska, C-More, EOtech)
Replaced weapons will spawn with a random muzzle (Standard or Silenced)
Replaced weapons will spawn with a random material (Black, Old, Olive, Standard, or Tan)
2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder
3. Install this mod. Select the replacers you want in the installer and click finish
4. Make sure your mod manager overwrites the original esp. You must allow your mod manager to overwrite any files for the replacer to work
5. Done
Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration
2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo or force them to equip another weapon altogether
3. Take the replaced weapon to a weapon workbench and re-craft the weapon parts. Crafting a new receiver usually opens up the parent slots for the weapon
Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.
Known Issues
- The aim position is off when aiming down sights with the Silver Shroud Submachine Gun. Go to any weapon workbench and craft any sight to fix this - The Silver Shroud Submachine Gun magazine size is incorrect. Go to any weapon workbench and craft any magazine to fix this