About this mod
Do you ever wanted to listen to skyrim music in Fallout4? Do you ever felt like the creation club release with the skyrim stuff wasnt enough? Or do you ever wanted to feel truly immersed when using your TES-51 Power armor or when playing atomguard? Then this mod is for you, with some easy steps you can enjoy the music from skyrim in your Fallout4!
- Requirements
- Permissions and credits
- Changelogs
What this mod does:
This mod adds a new Radiostation (and a new workshop radio) called Skyrim Radio to the Game, what did you expect?
BTW if you also have the TES inspired Powerarmor installed its even kinda lore-friendly
Music from other mods:
This mod contains up to 80 tracks, of course not all from vanilla skyrim, so this mod features music from other composers. Sp at this point I want to thank the two composers who contributed to my mod:
-Daniel Ran who composed the music for the "Beyond Skyrim: Bruma" mod and published his mod under the creative common license.
Visit him on his website or on Soundcloud
-And Trent Moriarty, who composed the msuic for the "Forgotten City" mod, and who allowed me to use his music for my mod. A big Thanks again!
Visit him on Soundcloud or on his website
How to install:
1. Download the mod with your favourite mod-manager or install it manually (Look here for a guide)
2. Download a BAS. archive extractor, I recommend B.A.E.
3. Go into your Skyrim Data Folder [Steam\steamapps\common\Skyrim\Data] and extract the "Skyrim - Sounds" archive IMPORTANT:You only need the "explore" and "town" folders, located under "music"!
4. Download MultiXwm
5. convert all the files from the "towns" folder, exept the village files, from .xmv to .wav (using MultiXwm) as well as the files that are in the "explore" folder, don't convert anything in the subfolders, you dont need it
IMPORTANT: Dont rename the files!!!!!
6. Create a folder named "Skyrim Radio" (without quotes) here: [Steam\steamapps\common\Fallout 4\Data\Sound\fx] and drop the files in there
7. To use the DLC music just extract the Dawnguard and Dragonborn archives.
8. For Dawnguard: you need the "mus_explore_dlc_falmervalley_01" file located here: music/explore/falmervalley and repeat the steps 4-6
9. For Dragonborn: you need all the files in the music folder EXCEPT the files with "dungeon" in their name. Then repeat the steps 4-6
10. If your using "Beyond" or later, you can choose to install music from Beyond Skyrim Bruma, that music is already included in the file/mod
If you followed the steps correctly (and if I didnt mess up) you should be able to tune in the radiostation in your Pip-Boy and enjoy!
Optional
You can now choose the "tavern edition" (yeah!). This version adds the music from the standart edition plus the music that is played in taverns. If you decieded to use it, you also need to convert the files from the "tavern" folder from the archive you extracted in step 3!
Quick F.A.Q
Q. Does this work with every Skyrim-edition?
A. I only tested it with oldrim, but it should be just fine in SSE.
Q. Is it compatible with Fallout 4 VR?
A. I dont know, just try it
Q. Do I need any DLC for Skyrim?
A: Yes, Dawnguard and Dragonborn
Q. Is there a Version which doesnt require the DLCs
A. Yes version 1.2.1 or earlier
Q. How to install the music from Bruma?
A. The bruma music is already includet into the file/mod
Q. Do I need any DLC for Fallout 4?
A. The game is 5 years old jimmy, f***ing buy them already!!! btw you dont need them
Q. Does it shuffle the songs?
A: Yes, yes it does, its magic!
Q. Why is your english so bad?
A: Because im not a native speaker, mate
I consider this mod finished, so no new additions in form of music. I will still support this mod, e.g. when Bethesda comes arround and uses my frequence again:D
Thanks to RadioactiveNuke and HeartImpaled for their Tutorials
This mod ist inspired by aidderuplendieb's mod "Oblivion and Morrowind Soundtrack" for skyrim, check it out here