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joycourier

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joycourier

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About this mod

This is a quick and dirty edit of argvminusone's 'Perception Affects Energy Weapons'.
It scales the damage of all non-melee weapons based on Perception.

Permissions and credits
Changelogs
(optional 'agility affects grenade damage' version available in Misc)

Overview:

This is intended to be used in no-VATS games to prevent perception from being a useless stat. Compatible with VR.

It decreases the damage of every weapon that isn't a melee or unarmed weapon by 20%. Then it adds 5% damage per Perception. The exact formula is [  D × (1 + P × 0.0625) × 0.8  ], so 1P = 85%,   4P = 100% and   9P = 125%. 

If you want to turn VATS into Bullet Time, change fVATSPotentialTargetRaycastDist to 0.0000 (use Bilago's INI tool to help).
(obviously non-VR players can just use one of the many existing bullet-time mods, but this also works for them too).
To compliment that, I highly recommend the Slow-mo version of VATS Tweaks and No Vats Damage Reduction.


Conflicts:

None. This mod adds a hidden perk to the player (and a script/quest to give the player this perk) that changes the damage they deal based on their Perception stat. Obviously conflicts with the original PAEW.


Known bugs:

For some reason this does not affect the damage of grenades.
 Fixed in 1.1
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