This is a quick and dirty edit of argvminusone's 'Perception Affects Energy Weapons'. It scales the damage of all non-melee weapons based on Perception.
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Credits to argvminusone for providing his initial mod as a framework. Without your mod, I would have been 100 years too early to create this mod.
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Changelogs
Version 1.1
Removed loading screen edit.
Grenades are now affected.
Version 1.0
Each point of Perception increases damage of ranged weapons by 5%.
(optional 'agility affects grenade damage' version available in Misc)
Overview:
This is intended to be used in no-VATS games to prevent perception from being a useless stat. Compatible with VR.
It decreases the damage of every weapon that isn't a melee or unarmed weapon by 20%. Then it adds 5% damage per Perception. The exact formula is [ D × (1 + P × 0.0625) × 0.8 ], so 1P = 85%, 4P = 100% and 9P = 125%.
None. This mod adds a hidden perk to the player (and a script/quest to give the player this perk) that changes the damage they deal based on their Perception stat. Obviously conflicts with the original PAEW.
Known bugs: For some reason this does not affect the damage of grenades. Fixed in 1.1