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jdg916

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jdg916

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About this mod

A lore friendly blueprint for Kingsport Lighthouse.

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A settlement blueprint that will support 14 settlers. Fully self-sustained for food and water. The main house has been setup to reflect a chem lab with a chem dealer inside. Behind the house contains a marijuana grow. I also used a mod that makes the lighthouse functional again, however it is optional if you don't want to use it.

I only scrapped a few specific things in the settlement, leaving the vanilla items mostly intact.
- Scrap the fridge and the table/chairs inside the kitchen.
- Scrap all the furniture on the 2nd floor of the home.
- Scrap the explosive truck on the left side of the house.
- Scrap the crane on the boat, but leave the boat.
- The metal barrels behind the boathouse need to be scrapped.
- That is all I can specifically remember. You might have to go through the settlement after the transfer to check for any clipping of objects, but I believe everything should be fine.


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