Sorry for the description, English is not my native language.
At the moment, the mod contains different sights, barrels, muzzle nozzles, stocks, laser sights and a flashlight.
The R700 uses vanilla animations and the sounds of a hunting rifle.
Requirements.There are no strict requirements, but you need a mod for a right-handed hunting rifle, I highly recommend
Battlefield 1 Animation Pack - Hunting Rifle because I set up and tested the rifle using this animation. With other animations, accuracy may vary.
Optional: See Through Scopes if you need it.
Description.
The mod contains:
Rifle (base damage 65)
3 Barrel
3 muzzle tips
2 silencers
2 stocks (and their tactical options)
laser sights, flashlights and bipods
8 sights (with variations)
2 magazines (5 and 10 rounds)
damage modifiers 0-300%
Update 1.4Adjusted accuracy
Changed some textures
Update 1.3nothing new has been added.
Fixed trunk textures.
The texture of the magnifer is fixed (as I did not immediately see?)
USMC sight for STS changed (scope increased)
Maybe something else that I forgot
Update 1.2replaced some textures
Added sight Leupold
Added descriptions of modifications (where I could come up with)
Added camouflage stock texture
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AND ADD SCREENSHOTS PLEASE !!!Update 1.1I hope corrected the seam on the stocks
Partially fictional iron sight added
Added function for switching off laser sights
Added coloring for polymer stock
typos fixed (hopefully)Bug: several texture seams are visible. Hope fixed. Bug with naming rules (I don’t understand how priorities work)
How to get:create in a chem lab or using a mod IN-GAME ESP ExplorerI did not add level lists
, because the NPC already has a hunting rifle.Future plans:add more modifications, create animations and sounds, and add a script for changing sights.
P.S. If you know how to make animations or scripts, contact me, because I still can’t figure out how to do this :)
Thanks to the author See Through Scope
and author Battlefield 1 Animation Pack - Hunting Rifle
and everyone who looked here :)
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