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Fixed an issue with non-SS items sinking into the floor. Workshop Framework should NOT be required now, sorry about that. Moved the workshop menu to the end of the main menu to hopefully resolve any conflicts. Added a few new shacks (Most are in their own menu labeled 'Test Shacks'. These aren't finished but decided to include them anyway.)
Version 1.1.5
Added a shack or 2. Cleaned up the mod significantly in FO4Edit. There were a lot of random files included for some reason, I have no idea what I'm doing. This should work! In case it doesn't, roll-back to the previous version and leave a comment.
Version 1.1.4
Changed the menu logo. Divided the models into 3 categories based on material.
Version 1.1.2
Fixed a few more snap points. Tweaked a few models.
Version 1.1.1
Fixed a few snap points. Added a few shacks.
Version 1.1.0
Added 5 more shacks. Removed some textures that the CK included without me realizing.
Tweaked a few things. Probably broke a few things.
Shackin' Up Mod Update 1.3.9 Released!
A new game is RECOMMENDED however I've had zero issues in my heavily modded game (but YMMV).
Prefab shacks with snap points for Sim Settlements interior plots. More to be added over time. Does NOT require Sim Settlements. DOES require SMM & all 6 DLCs.
Located in Structures -> Shackin' Up
Features: ~40+ prefab shacks that can be used with or without Sim Settlements. Fully NavMeshed for easy settler navigation. *Sim Settlements plots not included*
Issues: Snap points may be a little wonky, I'm still learning my way around NifSkope. Place Everywhere is STRONGLY recommended. Please let me know of any issues you have and I'll put out a fix ASAP!
Credits & Thanks: *I have messaged mod authors asking for asset use permission when permission wasn't otherwise stated on their mod page. Please contact me if I've used any of your assets by mistake!*