About this mod

This mod adds my Bioshock-inspired Red Rocket into your game as a Transfer Settlement Blueprint.

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I had no idea what to do with Red Rocket, and thought obnoxious walls look a bit weird. That's why I built a Bioshock-inspired Red Rocket. Now this is in no way lore friendly, with submarines sticking out the ground. But either way i think it looks dope, and wanted to share it with you.

~IMPORTANT~
I scrapped basically everything in all the rooms, except the workshop, so you may need Scrap Everything for this to import without clipping

What it actually is:
I used water tiles from Settlement Objects Expanded to "flood" Red Rocket in a lore-friendly way, with only a few inches of water around it. However, there is a tire barrier around the actual Red Rocket building (feel free to move stuff around once it is imported). I am not at all at the modding level where i can add custom models in the Creation Kit, but I made the most of the mods. I recommend activating after meeting Dogmeat, just in case.

If you like this mod, I recommend checking out some other Bioshock-inspired mods, such as the Rapture mod.

--INSTILLATION--
Use NMM to activate the file, and use the Transfer Settlement Holotape to import it.

The item count is fairly low, so it shouldn't take long.

} Issues {
Some statues positioned at the front of the building are floating off of the actual wall. I am doing what I can to work around this.
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