Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit goes to darkman32197 and Novafinch
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.13
Fixed CTD
Version 1.12
Fixed double spawning bodies ODST Marines spawn now with random BR55 or MA5D Special ODST have now individual different weapons ODST Marines have the Standart ODST Rmor and Scouts&Sipers their ONI Outfit Variants
Version 1.1
Fixed missing entrys, PD_Visual Reload Patch is not necessary anymore.
Version 1.0
Initial Release
I was very exited, when exploring the ONI Facility below Castle but a bit sad, that the personnel there use vanillia weapons instead. So i changed it.
What does the mod exactly:
Equips the personell below castle with appropriate arms such as M7, BR55, M6 and M45.
Changes the outfit for the castle personell with ONI Uniforms or ONI ODST armor.
Changes the outfits for the ONI Agents, you encounter through the Commonwealth.
Changes every spawning of the most common UNSC Weapons as Original Halo looking Weapon variant
(Optional) Changes every spawning ODST Armor als Original Halo looking Armor variant
Requirements:
ODST Battle Armor by darkman32197
Misriah Armory by NovaFinch
MA37 & BR55 by NovaFinch
UNSC Crewpack by darkman32197
Load Order: Load this mod after the above mentioned mods and any patches or translations after it.
Be noticed: the mod disables the randomized spawn of the different mods on the weapons and armors (Optional). The previous PD_Visual Reload Patch isn´t necessary anymore.
WARNING: Please let me know, if something doesnt work. a weapon, NPC or Armor is different than in the original esp. I have my own personal edits of the original mods and they may occur in this esp`s.