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Whisper

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bionicyardiff

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About this mod

Illustrated documentation and 4 FO4Edit scripts designed to easily set up recipes at workbenches - vanilla or custom. Also allows easy swapping of recipes to use a different workbench, vanilla or custom.

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~~~Basic~~~

Documentation and FO4Edit scripts designed to easily set up recipes at workbenches - vanilla or custom. Also allows easy swapping of recipes to use a different workbench, vanilla or custom.

Fully-illustrated documentation (in pdf format) and two sample mods included with these scripts.

Documentation uses my Standalone Workbenches mod and AWKCR as examples. Other mods which provide workbenches (Crafting Framework, etc) should work as well.

~~~FAQ~~~

Q: Why'd you make this?
A: Because making armor/clothing/weapons craftable at a workbench can be a pain.

Q: A pain?
A: The Chemistry workbench becomes crowded, or the workbench build-menu is slow as a slug because there's too many workbenches in there.

Q: The solution?
A: Use the workbenches provided by another mod. This documentation and scripts will help you do it as easily as possible.

Q: I don't want to make my mod dependent on another mod!
A: Understandable. So what you do is make a patch (preferably an ESL-tagged ESP, so that it doesn't take up a mod slot) to make things work nicely together. Or you can point your users to this documentation and let *them* make the choice as to what they want to use.
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