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Electrohead1

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Electrohead1

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About this mod

A simple perk overhaul made with Survival mode and removed health scaling in mind.

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When I began my first Survival playthrough with removed health scaling, I realized that my damage kept increasing too quickly not only by using better weapons, but mainly because of perks. At first my goal was to modify only the damage increasing perks (e.g. Iron First, Commando etc.) for my own personal use, but in the end I decided to go a few steps further and ended up with this simple perk rebalance/overhaul.
In the future I would also like to remove or adjust damage increasing effects from other sources like magazines, companion perks and chems.




This is the first mod I ever created and/or published and I do not have much experience with CK, so I'd be very happy to hear your feedback and suggestions in the comment section.




Brief overview of changes:

  • Removed damage increase bonuses from most perk (e.g. Commando, Gunslinger, Heavy Weapons).
  • Points invested in Strength still increase your melee damage (vanilla formula DamageMultiplier=1+(Strength×.01))
  • Perks increasing critical hit damage still retain their effect, but the bonus is now significantly reduced. 
  • Status effects like disarm, cripple or stagger are now more apparent in game. 
  • Adjusted some perks to be less beneficial (e.g. Lifegiver, Medic, Chemist).
  • Critical hits are now possible outside of V.A.T.S. and scale with your LUCK. 
  • Some perks have been swapped around (just a personal taste).
  • Some perk ranks were removed so that 100% immunity to radiation or chem addiction is no longer possible to achieve. 



STRENGTH


1.Iron Fist

Rank 1 - Punching attacks have 5% chance to disarm your opponent. Unarmed Power Attacks have 5% chance to cripple one of your opponent's limbs.
Rank 2 - Punching attacks have 10% chance to disarm your opponent. Unarmed Power Attacks have 10% chance to cripple one of your opponent's limbs.
Rank 3 - Punching attacks have 15% chance to disarm your opponent. Unarmed Power Attacks have 15% chance to cripple one of your opponent's limbs.
Rank 4 - Punching attacks have 20% chance to disarm your opponent. Unarmed Power Attacks have 20% chance to cripple one of your opponent's limbs.
Rank 5 - Critical hits in V.A.T.S. will paralyze your opponent.

2.Big Leagues

rank 1 - Your melee weapon attacks gain 10% chance to disarm and or cripple your opponent.
rank 2 - Your melee weapon attacks gain 20% chance to disarm and or cripple your opponent.
rank 3 - Your melee weapon attacks gain 30% chance to disarm and or cripple your opponent.
rank 4 - Your melee weapon attacks hit all targets in front of you.
rank 5 - Your melee weapon attacks gain chance to grand slam opponent head clean off!

3.Armorer - Vanilla

4.Blacksmith - Vanilla

5.Heavy Gunner - Does not affect explosive weapons

Rank 1 - Heavy guns have 5% improved hip fire accuracy and gain 1% chance to stagger your opponent.
Rank 2 - Heavy guns have 10% improved hip fire accuracy and gain 2% chance to stagger your opponent..
Rank 3 - Heavy guns have 15% improved hip fire accuracy and gain 3% chance to stagger your opponent.
Rank 4 - Heavy guns have 20% improved hip fire accuracy and gain 4% chance to stagger your opponent.
Rank 5 - Heavy guns have 25% improved hip fire accuracy and gain 5% chance to stagger your opponent.

6.Strong Back - Vanilla

7.Steady Aim - Now also affects shotguns

Rank 1 - Stay on target! Hip-fire accuracy is improved by 10% when firing any gun.
Rank 2 - Hip-fire accuracy is improved by 20% when firing any gun.
Rank 3 - Hip-fire accuracy is improved by 30% when firing any gun.

8.Basher

Rank 1 - Gun bashing has 10% chance to knockdown, cripple or disarm your opponent.
Rank 2 - Gun bashing has 20% chance to knockdown, cripple or disarm your opponent.
Rank 3 - Gun bashing has 30% chance to knockdown, cripple or disarm your opponent.

9.Rooted - Removed damage increase portion, added energy resistance

Rank 1 - You're part tree! While standing still, you gain +25 Damage and Energy Resistance.
Rank 2 - While standing still, you now gain +50 Damage and Energy Resistance.
Rank 3 - While standing still, you may automatically disarm enemies that use melee weapons against you.

10.Pain Train - Vanilla



PERCEPTION


1.Pickpocket - Vanilla

2.Rifleman

Rank 1 - Attacks with non-automatic rifles ignore 5% of a target's armor. They also have 5% chance of crippling a limb.
Rank 2 - Attacks with non-automatic rifles ignore 10% of a target's armor. They also have 10% chance of crippling a limb.
Rank 3 - Attacks with non-automatic rifles ignore 15% of a target's armor. They also have 15% chance of crippling a limb.
Rank 4 - Attacks with non-automatic rifles ignore 20% of a target's armor. They also have 20% chance of crippling a limb.
Rank 5 - Attacks with non-automatic rifles ignore 25% of a target's armor. They also have 25% chance of crippling a limb.

3.Refractor - Vanilla (swapped places with Awareness)

4.Locksmith - Vanilla

5.Demolition Expert

Rank 1 - The bigger the boom, the better! Your explosives affect 10% larger area, and you can craft explosives at any Chemistry Station.
Rank 2 - Your explosives affect 20% larger area. Your grenades gain a throwing arc. 
Rank 3 - Your explosives affect 30% larger area. You also gain 10% explosive damage resistance.
Rank 4 - Your explosives affect 40% larger area. You also gain 20% explosive damage resistance.

6.Night Person

7. Awareness - (swapped places with Refractor)

Rank 1 - To defeat your enemies, know their weaknesses! 10% increase to hit chance to VATS targets. You can also view a target's specific damage resistances in V.A.T.S.
Rank 2 -Knowing their weaknesses lets you attack more efficiently. 20% increase to hit chance to VATS targets.

8.Sniper - Vanilla

9.Penetrator - Vanilla

10.Concentrated Fire

Rank 1 - Stay focused! In V.A.T.S. every attack on the same body part gains +5% accuracy.
Rank 2 - In V.A.T.S. every attack on the same body part gains +10% accuracy.
Rank 3 - In V.A.T.S. every attack on the same body part gains +15% accuracy.




ENDURANCE


1.Toughness - Vanilla

2.Lead Belly - Removed rank 3

3.Lifegiver

Rank 1 - You regenerate 0.1% of your lost Health each second when out of combat.
Rank 2 - You regenerate 0.2% of your lost Health each second when out of combat.
Rank 3 - You regenerate 0.3% of your lost Health each second when out of combat.

4.Chem Resistant - Removed rank 2

5.Aquaboy - Vanilla

6.Rad Resistant - Vanilla

7.Adamantium Skeleton

Rank 1 - Your skeleton has been infused with indestructible metal, reducing limb and fall damage by 25%.
Rank 2 - Your skeleton has been infused with indestructible metal, reducing limb and fall damage by 50%.
Rank 3 - Your skeleton has been infused with indestructible metal, reducing limb and fall damage by 75%.

8.Cannibal - Vanilla 
9.Ghoulish

Rank 1 - Sure, you're still human - on the outside! Radiation now regenerates your lost Health with 100% efficiency.
Rank 2 - Radiation now regenerates your lost Health with 200% efficiency.
Rank 3 - Radiation now regenerates your lost Health with 300% efficiency.

10.Adrenaline Rush (Solar Powered Swapped with Nerd Rage!)

Rank 1 - Not.Dead.Yet! When your Health drops below 25%, time slows and you gain 25 Damage and Energy Resistance while the effect lasts.
Rank 2 - You gain 50 more Damage and Energy Resistance while Nerd Rage is in effect.
Rank 3 - You gain 75 more Damage and Energy Resistance and kills you make while enraged restore some lost Health.




CHARISMA


1.Cap Collector - Vanilla

2.Black Widow & Lady Killer

Rank 1 - Women/Men are 25% easier to persuade in dialogue.
Rank 2 - Women/Men are 50% easier to persuade in dialogue and to pacify with the Intimidation perk.
Rank 3 - Women are 75% easier to persuade in dialogue and  to pacify with the Intimidation perk.

3.Lone Wanderer - Removed damage increase portion, lowered incoming damage reduction.

Rank 1 - Who needs friends, anyway? When adventuring without a companion, you take 5% less damage and carry weight increases by 50.
Rank 2 - When adventuring without a companion, you take 10% less damage and increases carry weight by 100.
Rank 3 - When adventuring without a companion, you take 15% less damage.
Rank 4 - Vanilla

4.Attack Dog

Rank 1 - Your faithful canine companion can hold an enemy, giving you 25% increased chance to hit them in V.A.T.S.
Rank 2 - Vanilla
Rank 3 - Vanilla
Rank 4 - When adventuring with your dog, you take 5% less damage.

5.Animal Friend - Vanilla

6.Local Leader - Vanilla

7.Party Boy/Girl - Vanilla

8.Inspirational - Vanilla

9.Wasteland Whisperer - Vanilla

10.Intimidation - Vanilla




INTELLIGENCE


1.VANS - Vanilla

2.Medic - Vanilla

3.Gun Nut - Vanilla

4.Hacker - Vanilla

5.Scrapper - Vanilla

6.Science - Vanilla

7.Chemist - Vanilla

8.Robotics Expert - Vanilla

9.Nuclear Physicist - Removed damage increase portion

10.Solar Powered - (Nerd Rage! swapped with Solar Powered)

Rank 1 - Vanilla
Rank 2 - Sunlight regenerates 0.3% of your lost Health each second. 




AGILITY


1.Gunslinger

Rank 1 - Channel the spirit of the Old West! Non-automatic pistols have 5% increased range and 5% chance to disarm your opponent.
Rank 2 - Channel the spirit of the Old West! Non-automatic pistols have 10% increased range and 10% chance to disarm your opponent.
Rank 3 - Channel the spirit of the Old West! Non-automatic pistols have 15% increased range and 15% chance to disarm your opponent.
Rank 4 - Channel the spirit of the Old West! Non-automatic pistols have 20% increased range and 20% chance to disarm your opponent.
Rank 5 - Channel the spirit of the Old West! Non-automatic pistols have 25% increased range and 25% chance to disarm your opponent.

2.Commando

Rank 1 - Rigorous combat training means automatic weapons have 5%  improved hip fire accuracy and gain 2% chance to stagger opponents.
Rank 2 - Automatic weapons have 10%  improved hip fire accuracy and gain 4% chance to stagger opponents.
Rank 3 - Automatic weapons have 15%  improved hip fire accuracy and gain 6% chance to stagger opponents.
Rank 4 - Automatic weapons have 20%  improved hip fire accuracy and gain 8% chance to stagger opponents.
Rank 5 - Automatic weapons have 25%  improved hip fire accuracy and gain 10% chance to stagger opponents.

3.Sneak - Vanilla

4.Mister Sandman


Rank 1 - As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons gain 1% chance to paralyze your opponent.
Rank 2 - Your silenced weapons gain 2% chance to paralyze your opponent.
Rank 3 - Your silenced weapons gain 3% chance to paralyze your opponent.

5.Action Boy - Vanilla

6.Moving Target - Vanilla

7.Ninja

Rank 1 - Trained as a shadow warrior, your melee sneak attacks do 50% more damage.
Rank 2 - Your melee sneak attacks do 100% more damage.
Rank 3 - Your melee sneak attacks do 150% more damage.

8.Quick Hands - Vanilla

9.Blitz - Removed damage portion

10.Gun Fu

Rank 1 - In V.A.T.S. you instantly do a Critical Hit against your fifth target and beyond.
Rank 2 - In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond.
Rank 3 - In V.A.T.S. you instantly do a Critical Hit against your third target and beyond.




LUCK


1.Fortune Finder - Vanilla

2.Scrounger - Vanilla

3.Critical Mess


Rank 1 - Aw, man. I shot Marvin in the face! Each point invested in Luck gains you 1.0% critical hit chance outside V.A.T.S.
Rank 2 - Each point invested in Luck gains you 2.0% critical hit chance outside V.A.T.S.
Rank 3 - Each point invested in Luck gains you 3.0% critical hit chance outside V.A.T.S.
 
4.Mysterious Stranger - Vanilla

5.Idiot Savant - Vanilla

6.Better Criticals

Rank 1 - Advanced training for enhanced combat effectiveness! Critical hits do 10% more extra damage.
Rank 2 - Critical hits do 20% more extra damage.
Rank 3 - Critical hits do 30% more extra damage.

7.Critical Banker - Vanilla

8.Grim Reaper's Sprint - Vanilla

9.Four Leaf Clover - Vanilla

10.Ricochet - Vanilla





RECOMMENDED MODS:

Aquaboy Redone
Cannibal Perk Redone
Equal Enemies - Legendary (NPC level scaling and No leveled health bonuses)

Classic Radiation Poisoning
Customizable Needs plus Realistic Aid Side Effects
Hit Em Where It Hurts (Locational Damage) (ReUp)
Radiation Overhaul - 4x More Radiation Across the Wasteland
Removed Food Health

COMPATYBILITY AND LOAD ORDER:

  • Any mods touching the same perks will overwrite this mod if placed below it in the load order, after and vice versa.

REQUIREMENTS: 


  • Automatron DLC
  • Nuka World DLC
  • Far Harbor DLC

INSTALLATION:

  • Use preferred mod manager or simply drag&drop the .esp file into your data folder.  
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