About this mod
Adds basic compatibility to a some custom energy weapons found on the Nexus, most of which I personally use. This is for all you folks out there who can't be bothered to make them yourself.
- Requirements
- Permissions and credits
If you have any suggestions for changes to make to any of these, please comment them.
A lot of these aren't completed yet, and I'm having to rework a few because I was using outdated versions of their respective mods, but here is a list of what is complete:
Factor - Modular Assault Rifle by VigVam33
- Electric and Power barrels now use Fusion Cells properly.
- Electric Barrel: 40 shots per cell.
- Power Barrel: 8 shots per cell.
- No other changes, should work with the latest version.
- Increased weapon capacity to 75 in case the user has the perk which increases Fusion Cell lifetime. Will conflict with anything that edits the weapon directly.
- 50 shots per cell by default.
- Upgraded Receiver reduces efficiency to 30 shots.
- Overcharged Receiver reduces efficiency to 25 shots.
- Incomplete. Has many components and will take a while, but should work on a basic level for now.
- Weapon was originally incredibly overpowered, so it has been significantly reworked. Normal G86 damage reduced by almost two thirds.
- All parts have reduced damage increases, but are still rather powerful.
- Railgun barrel can fire in vats now.
- Currently, only the various mags alter efficiency.
- Standard G86 has 16 shots per cell.
- Alternator increases efficiency to 22 shots.
- Power Bank increases efficiency to 28 shots.
- Power Block increases efficiency to 36 shots.
AQUILA - Laser Rifle by VigVam33
- Incomplete, currently being reworked for newest version.
- Completely tweaked damage values, see for yourself.
- Standard efficiency of 10 shots per cell.
- Boosted Condensor boosts efficiency by 5 shots.
- Improved Sniper Barrel reduces efficiency by 5 shots.
- Automatic Barrel doubles efficiency.
- Improved Auto Barrel triples efficiency.
Winchester P94 by 3nikhey
- General compatibility patch with one or two tweaks, works with both standard and MK2.
- Plasma Torch/Mining Drill mods have damage drastically reduced to make up for ammo capacity. Will no longer instantly melt enemies, but will still melt them and is arguably stronger than before.
- Standard P94 has 20 shots per cell.
- MK2 has 30 shots per cell.
- Torch and Mining Drill have 300 shots per cell.
- Railgun has reduced damage increase.
- Both weapons have increased capacity, and thus edit the weapons directly.
Wattz Electronic Weaponry by NachoCheez1
- Currently needs to be remade for the latest patch, as the version I own is severely outdated. Not available at the moment.
- Wattz 2000 Will have 10 shots standard efficiency.
- Wattz 2000 Automatic conversion will have 30 shot efficiency.
- Small Energy Cell will be converted to a battery.
- Wattz 1000 will have standard 16 shot efficiency.
- Wattz 1000 FC conversion will double efficiency, but halve damage.
- Wattz 1000 large mag will be renamed and increase efficiency by 4 shots.
- Generally: The better the receiver is, the more it will decrease efficiency.
- Ammount of SEC ammo dropped will be decreased.