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Wulfharth

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wulfharth

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About this mod

Some new armor for the raiders.

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Changelogs
This a collection of new headgear to add some diversity to the raiders.
Included are:

1 set of salvaged combat armor
3 Eyepatches
3 Masks
5 Sackhoods
3 yao guai skull helmets
1 tophat
A fireman helmet (2 colors)
A welding helmet (5 colors)
and a separated Blastmaster helmet (3 helmet colors, 3 mask colors, and 3 cowl colors)

The items are added to the Raider headgear level lists via script injection:

Thank you to Ablindm4n for the script.

Thank you to xxsaisei for the new cleaned up esp.

And a big Thank you to Leonardodablanki and xxsaiseifor the awesome screenshots.

I tried to make them slightly rare so they remain novel because honestly how many eyepatches do you see in the course of a day. The blastmaster helmet is separated so that you can mix and match the materials. As a result, the cowl and helmet may have weird clipping with certain hairs if worn alone. I made a separate LL and script for them so that raiders will hopefully always spawn with all three pieces. The eye patch strings may also clip with certain faces.

1.1

A new Raider skin for the welding helmet
Lining mods for the BlastMaster Cowl
modcol files so the raiders spawn with different skins for the Welding mask and Blastmaster pieces

1.2

Hand placed the assets in various Raider locations (Parson's, Corvega, Monsignor, and the Federal Ration Stockpile)
Added three unique yao guai skull helmets (Walden Pond, Museum of Witchcraft, and Rocky Narrows Park)

1.3

Added three sackhood re-skins and two new hoods.
Placed the two unique hoods  (Pickman'sGallery, Dunwich Borer's)

1.4

Added in salvaged combat armor and (finally) figured out a way to make the raiders spawn wearing it instead of vanilla combat armor.

1.5

Fixed the Savage hood model. xxsaisei cleaned up the esp and flagged it to esl. They also added a crafting category and recipes to the chemistry station. You must have Armorer 2.

1.6

Added a mannequin mask and a top hat. Fixed the sizing issue with the salvaged combat armors and made alternate textures to remove limb armor being mirrored.
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