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Last updated

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Created by

IcoHarbinger and Kelcken

Uploaded by

IcoHarbinger

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About this mod

Hand drawn retextures the Far Harbor Armor, with added additional color options:
-31 Camo Textures
-11 color textures
-17 Visor Colors
-Glowing Head Lamp

Requirements
Permissions and credits


This mod adds in over 40 new hand drawn textures for the Marine Armor found in the Far Harbor DLC, and also adds an option to make the Headlamps on the helmet glow and new embedded gauntlet lighting.

This edits the base mesh for the helmet (to make the glowing headlamps work), but all of the armory entries in the esp are new. This was done to ensure compatibility with other mods.

The base Marine Armor will not have the new textures applied or available. To use these textures, you will need to craft a new set at the Chem Station, under the "Marine Armor Revisited" category. This will not have all of the standard Marine Armor options, but it will have the new texture options from this mod.



-31 Camo options:
-Brotherhood -Deathclaw -Enclave -Ghoul 1
-Ghoul 2 -Harbinger -Hornet -Institute
-Lava -Leopard -Marine -Minutemen
-Mojave -Orbital Operations -Praise Banan -Raider
-Railroad -Shocktrooper -Stealth -Swamp
-Tiger 1 -Tiger 2 -Tiger 3
-Urban 1 -Urban 2
-Wasteland 1 -Wasteland 2
-Wetland 1 -Wetland 2
-Woodland 1 -Woodland 2

-11 Color options:
-Default Grey
-Black -Blue
-Cyan - Green
-Orange -Pink
-Purple - Red
-White -Yellow

-17 Visor Color options:
-Default
-Bismuth Rainbow -Blue Steel
-Bronze -Chrome
-Copper -Cyan
-Dark Grey -Emerald
-Gold -Orange
-Pink -Purple
-Rose -Rose Gold
-Ruby -Sapphire

-10 Glowing Visor Colors
-Blue -Cyan
-Default -Green
-Orange -Pink
-Purple -Red
-White -Yellow

-Primary Headlamp options: 
-Headlamp On -Headlamp Off

-Secondary Lamp Colors:
-Blue -Cyan
-Default -Green
-Orange -Pink
-Purple -Red
-Yellow

-Crafting:
For free at the Chem Station


Install using your mod manager, or directly into your data folder.

This mod can be safely installed and uninstalled from your game.



Textures: Me
ESP, BGSM, Nifskope/OS work: Kelcken
Cubemaps: Ajhakra
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